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Can Gamification Motivate Voluntary Contributions?: The Case of StackOverflow Q&A Community

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Published:28 February 2015Publication History

ABSTRACT

Online communities heavily rely on voluntary participation and continued engagement from users because these sites can flourish only if there are meaningful contributions from community members. Gamifying the underlying incentive mechanism can be a solution to elicit and sustain the desired user behavior. In this paper, we develop a theory of gamification and study the impact of a hierarchical badges system, a reward mechanism based on gamification principles, on user participation and engagement at Stack Overflow Q&A site. Specifically, we assess the extent to which users are incentivized by earned badges in their contributions to the answering activity. Our initial results present strong empirical evidence that confirms the value of the badges and the effectiveness of gamification in stimulating voluntary participation.

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  1. Can Gamification Motivate Voluntary Contributions?: The Case of StackOverflow Q&A Community

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    • Published in

      cover image ACM Conferences
      CSCW'15 Companion: Proceedings of the 18th ACM Conference Companion on Computer Supported Cooperative Work & Social Computing
      February 2015
      350 pages
      ISBN:9781450329460
      DOI:10.1145/2685553

      Copyright © 2015 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 28 February 2015

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