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EarPut: augmenting ear-worn devices for ear-based interaction

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Published:02 December 2014Publication History

ABSTRACT

One of the pervasive challenges in mobile interaction is decreasing the visual demand of interfaces towards eyes-free interaction. In this paper, we focus on the unique affordances of the human ear to support one-handed and eyes-free mobile interaction. We present EarPut, a novel interface concept and hardware prototype, which unobtrusively augments a variety of accessories that are worn behind the ear (e.g. headsets or glasses) to instrument the human ear as an interactive surface. The contribution of this paper is three-fold. We contribute (i) results from a controlled experiment with 27 participants, providing empirical evidence that people are able to target salient regions on their ear effectively and precisely, (ii) a first, systematically derived design space for ear-based interaction and (iii) a set of proof of concept EarPut applications that leverage on the design space and embrace mobile media navigation, mobile gaming and smart home interaction.

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      • Published in

        cover image ACM Other conferences
        OzCHI '14: Proceedings of the 26th Australian Computer-Human Interaction Conference on Designing Futures: the Future of Design
        December 2014
        689 pages
        ISBN:9781450306539
        DOI:10.1145/2686612
        • Conference Chair:
        • Tuck Leong

        Copyright © 2014 ACM

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        Publication History

        • Published: 2 December 2014

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        OzCHI '14 Paper Acceptance Rate85of176submissions,48%Overall Acceptance Rate362of729submissions,50%

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