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Offloading Guidelines for Augmented Reality Applications on Wearable Devices

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Published:13 October 2015Publication History

ABSTRACT

As Augmented Reality (AR) gets popular on wearable devices such as Google Glass, various AR applications have been developed by leveraging synergetic benefits beyond the single technologies. However, the poor computational capability and limited power capacity of current wearable devices degrade runtime performance and sustainability. Computational offloading strategy has been proposed to outsource computation to remote cloud for improving performance. Nevertheless, comparing with mobile devices, the wearable devices have their specific limitations, which induce additional problems and require new thoughts of computational offloading. In this paper, we propose several guidelines of computational offloading for AR applications on wearable devices based on our practical experiences of designing and developing AR applications on Google Glass. The guidelines have been adopted and proved by our application prototypes.

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  1. Offloading Guidelines for Augmented Reality Applications on Wearable Devices

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    • Published in

      cover image ACM Conferences
      MM '15: Proceedings of the 23rd ACM international conference on Multimedia
      October 2015
      1402 pages
      ISBN:9781450334594
      DOI:10.1145/2733373

      Copyright © 2015 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 13 October 2015

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