Abstract
Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects and provocative points of view that speak to both community technology practice and the interaction design field as a whole. --- Christopher A. Le Dantec, Editor
- www.differentgames.orgGoogle Scholar
- Freeman, J. The tyranny of structurelessness. 1970; http://www.jofreeman.com/joreen/tyranny.htmGoogle Scholar
- See: http://www.theguardian.com/technology/gamesblog/2012/nov/28/games-industry-sexism-on-twitterGoogle Scholar
Index Terms
- Designing for civic events
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