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Designing for civic events

Published:28 October 2015Publication History
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Abstract

Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects and provocative points of view that speak to both community technology practice and the interaction design field as a whole. --- Christopher A. Le Dantec, Editor

References

  1. www.differentgames.orgGoogle ScholarGoogle Scholar
  2. Freeman, J. The tyranny of structurelessness. 1970; http://www.jofreeman.com/joreen/tyranny.htmGoogle ScholarGoogle Scholar
  3. See: http://www.theguardian.com/technology/gamesblog/2012/nov/28/games-industry-sexism-on-twitterGoogle ScholarGoogle Scholar

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  1. Designing for civic events

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        • Published in

          cover image Interactions
          Interactions  Volume 22, Issue 6
          November - December 2015
          74 pages
          ISSN:1072-5520
          EISSN:1558-3449
          DOI:10.1145/2840151
          • Editors:
          • Ron Wakkary,
          • Erik Stolterman
          Issue’s Table of Contents

          Copyright © 2015 ACM

          Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 28 October 2015

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