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Muru in Wonderland: An Immersive Video Tour with Gameful Character Interaction for Children

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Published:04 June 2016Publication History

ABSTRACT

Most video-based virtual reality (VR) content currently available or in production are designed for viewing only [6]. In this paper, we present Muru in Wonderland, an interactive VR experience for children that combines 360-degree real-world footage of places in Gwangju with real-time 3D interaction with a virtual character. Participants are lured into a game of hide and seek, and encouraged to find and grab or poke Muru with their hands. The playful and robust character interaction is designed to draw children into the world the character inhabits and encourage spatial exploration. It is structured in the form of a game to make the video content more engaging for children. We examine the effectiveness of our creative approach and share insights we gained through an exhibition of our work. \

References

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  1. Muru in Wonderland: An Immersive Video Tour with Gameful Character Interaction for Children

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    • Published in

      cover image ACM Conferences
      DIS '16 Companion: Proceedings of the 2016 ACM Conference Companion Publication on Designing Interactive Systems
      June 2016
      194 pages
      ISBN:9781450343152
      DOI:10.1145/2908805

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 4 June 2016

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