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Exploring 3D manipulation on large stereoscopic displays

Published:20 June 2016Publication History

ABSTRACT

In the last years stereoscopic 3D has seen a drastic increase in popularity especially in terms of consumer-ready hardware and software. While the technology for input (smart-phone, Kinect, etc.) as well as output (passive/active stereoscopic and auto-stereoscopic displays etc.) is market ready, only few solutions for natural interaction with such devices exist. In this paper we propose an approach for mobile and gestural interaction with stereoscopic 3D content. We evaluate our technique in a 3D docking task on a large 3D display. In an experiment the interaction technique was evaluated for monoscopic and stereoscopic displayed data. Our results show that the translation and rotation precision benefits from the usage of stereoscopic 3D. Especially for tasks that require simultaneous rotation on all three axes stereoscopic displays outperform monoscopic 3D drastically.

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    • Published in

      cover image ACM Other conferences
      PerDis '16: Proceedings of the 5th ACM International Symposium on Pervasive Displays
      June 2016
      266 pages
      ISBN:9781450343664
      DOI:10.1145/2914920

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      Publication History

      • Published: 20 June 2016

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      PerDis '16 Paper Acceptance Rate28of47submissions,60%Overall Acceptance Rate213of384submissions,55%

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