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Understanding Aesthetics of Interaction: A Repertory Grid Study

Published:23 October 2016Publication History

ABSTRACT

This work in progress paper explores users' perceptions of the aesthetics of interaction. We describe a qualitative study using the Repertory Grid Technique (RGT) that elicited individuals' personal constructs, bipolar adjectives such as beautiful vs ugly that characterize individuals' idiosyncratic ways of classifying and differentiating between a set of stimuli. The constructs were sorted by similarity, resulting in a set of aesthetic categories. Quantitative data (i.e., participants' ratings) from the RGT further enables us to assess the internal consistency of the emerging categories as well as to chart the design space of aesthetic interactions. All in all, 23 categories of aesthetics of interaction were established based on users' perceptions. These categories partially corroborated (e.g., speed, proximity, complexity) but also expanded (e.g., natural realism, congruence, dimensionality) prior work on experience qualities in Human-Computer Interaction (HCI).

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    • Published in

      cover image ACM Other conferences
      NordiCHI '16: Proceedings of the 9th Nordic Conference on Human-Computer Interaction
      October 2016
      1045 pages
      ISBN:9781450347631
      DOI:10.1145/2971485

      Copyright © 2016 ACM

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 23 October 2016

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      • research-article
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      • Refereed limited

      Acceptance Rates

      NordiCHI '16 Paper Acceptance Rate58of231submissions,25%Overall Acceptance Rate379of1,572submissions,24%

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