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Nomadic Virtual Reality: Exploring New Interaction Concepts for Mobile Virtual Reality Head-Mounted Displays

Published:16 October 2016Publication History

ABSTRACT

Technical progress and miniaturization enables virtual reality (VR) head-mounted displays (HMDs) now to be solely operated using a smartphone as a display, processing unit and sensor unit. These mobile VR HMDs (e.g. Samsung GearVR) allow for a whole new interaction scenario, where users can bring their HMD with them wherever they want and immerse themselves anytime at any place (nomadic VR). However, most of the early research on interaction with VR HMDs focused around stationary setups. My research revolves around enabling new forms of interaction for these nomadic VR scenarios. In my research I choose a user-centered design approach where I build research prototypes to solve potential problems of nomadic VR and evaluate those prototypes in user studies. I am going to present three prototypes revolving around current challenges of nomadic VR (input and feedback).

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    • Published in

      cover image ACM Conferences
      UIST '16 Adjunct: Adjunct Proceedings of the 29th Annual ACM Symposium on User Interface Software and Technology
      October 2016
      244 pages
      ISBN:9781450345316
      DOI:10.1145/2984751

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Publication History

      • Published: 16 October 2016

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      UIST '16 Adjunct Paper Acceptance Rate79of384submissions,21%Overall Acceptance Rate842of3,967submissions,21%

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