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abstract

Augmented reasoning in the mirror world

Published:02 November 2016Publication History

ABSTRACT

In order to enable a social agent to behave in a believable and realistic way, it needs a wide range of information in the form of both low-level value-based data as well as high-level semantic knowledge. In this work we propose a system that puts a virtual reality layer between the real world and an agent's knowledge representation. This mirror world allows the agent to use its abstract representation of the environment and inferred events as an additional source of knowledge when reasoning about the real world. Additionally, users and developers can use the mirror world, with its visualized data and highlighting of the agent's reasoning, for further understanding of the agent's behavior, debugging and testing, or the simulation of additional sensor input.

References

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  3. Gelernter, D. 1993. Mirror worlds: Or the day software puts the universe in a shoebox... How it will happen and what it will mean. Oxford University Press. Google ScholarGoogle ScholarDigital LibraryDigital Library
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  1. Augmented reasoning in the mirror world

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    • Published in

      cover image ACM Conferences
      VRST '16: Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology
      November 2016
      363 pages
      ISBN:9781450344913
      DOI:10.1145/2993369

      Copyright © 2016 Owner/Author

      Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      • Published: 2 November 2016

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      Overall Acceptance Rate66of254submissions,26%

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