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CORP: Co-operative Remote Practicum Work Experience Model for Software Engineering Education

Published: 08 March 2017 Publication History

Abstract

"The education of all software engineering students must include student experiences with the professional practice of software engineering." There have been many models proposed to include professional practice in computer science and software engineering curricula. Some schools simulate professional practice in the classroom with large term or multi-term projects. Others require students to engage in professional practice outside of the classroom in an internship or co-op program. We have been exploring an alternative approach to integrating professional practice into our computer science curriculum. In our approach, we partner with an external software consulting company who employs our students directly. Students telecommute from campus and are engaged directly in real-world software development projects. We provide an academic advisor to help guide the development of the program, look for learning opportunities in the work, and mentor students.
We describe our approach, solutions to the challenges we faced, and the direct and indirect benefits of our approach.

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Cited By

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  • (2024)Bite-Sized Experiential Education for Computer and Information ScienceProceedings of the 55th ACM Technical Symposium on Computer Science Education V. 110.1145/3626252.3630790(269-275)Online publication date: 7-Mar-2024
  • (2021)Experience Report on Improving Software Engineering Education2021 International Conference on Innovative Computing (ICIC)10.1109/ICIC53490.2021.9693061(1-12)Online publication date: 9-Nov-2021

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  1. CORP: Co-operative Remote Practicum Work Experience Model for Software Engineering Education

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    cover image ACM Conferences
    SIGCSE '17: Proceedings of the 2017 ACM SIGCSE Technical Symposium on Computer Science Education
    March 2017
    838 pages
    ISBN:9781450346986
    DOI:10.1145/3017680
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 08 March 2017

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    Author Tags

    1. curriculum
    2. experiential learning
    3. internship
    4. practicum
    5. software development
    6. software engineering
    7. work experience

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    View all
    • (2024)Bite-Sized Experiential Education for Computer and Information ScienceProceedings of the 55th ACM Technical Symposium on Computer Science Education V. 110.1145/3626252.3630790(269-275)Online publication date: 7-Mar-2024
    • (2021)Experience Report on Improving Software Engineering Education2021 International Conference on Innovative Computing (ICIC)10.1109/ICIC53490.2021.9693061(1-12)Online publication date: 9-Nov-2021

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