ABSTRACT
In recent years, the rapid prototyping of 3D objects has been a popular research, which mainly focusing on the fabrication process of prototypical structures and shapes. However, relatively little research has examined the surface texture of 3D models. To meet the increasing requirements of HCI researchers who are prototyping 3D forms with information on the surfaces to build multivariate interfaces, we present infoTexture, a novel rapid prototyping system that produces 3D objects both in a mesh structure and covered by a surface texture simultaneously. Based on mesh structure of 3D models, infoTexture supports a highly customizable software platform, which is applicable for seamlessly splitting freeform surface into planar pieces with a regular grid and serves as a guide for easy assembly. The key idea is to establish user interfaces on the surfaces of 3D model, which can be achieved by the programming shape of texture, the mapping pattern of texture and the interactive way with the texture.
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Index Terms
- infoTexture: Incremental Interfaces on Mesh Prototyping
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