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Manual and gaze input cascaded (MAGIC) pointing
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Source Conference on Human Factors in Computing Systems archive
Proceedings of the SIGCHI conference on Human factors in computing systems: the CHI is the limit table of contents
Pittsburgh, Pennsylvania, United States
Pages: 246 - 253  
Year of Publication: 1999
ISBN:0-201-48559-1
Authors
Shumin Zhai  IBM Almaden Research Center, 650 Harry Road, San Jose, CA
Carlos Morimoto  IBM Almaden Research Center, 650 Harry Road, San Jose, CA
Steven Ihde  IBM Almaden Research Center, 650 Harry Road, San Jose, CA
Sponsor
SIGCHI: ACM Special Interest Group on Computer-Human Interaction
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 31,   Downloads (12 Months): 186,   Citation Count: 69
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ABSTRACT

This work explores a new direction in utilizing eye gaze for computer input. Gaze tracking has long been considered as an alternative or potentially superior pointing method for computer input. We believe that many fundamental limitations exist with traditional gaze pointing. In particular, it is unnatural to overload a perceptual channel such as vision with a motor control task. We therefore propose an alternative approach, dubbed MAGIC (Manual And Gaze Input Cascaded) pointing. With such an approach, pointing appears to the user to be a manual task, used for fine manipulation and selection. However, a large portion of the cursor movement is eliminated by warping the cursor to the eye gaze area, which encompasses the target. Two specific MAGIC pointing techniques, one conservative and one liberal, were designed, analyzed, and implemented with an eye tracker we developed. They were then tested in a pilot study. This early- stage exploration showed that the MAGIC pointing techniques might offer many advantages, including reduced physical effort and fatigue as compared to traditional manual pointing, greater accuracy and naturalness than traditional gaze pointing, and possibly faster speed than manual pointing. The pros and cons of the two techniques are discussed in light of both performance data and subjective reports.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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CITED BY  69
 
 
 
 
 
 
 
 
 
 
 
 
 

Collaborative Colleagues:
Shumin Zhai: colleagues
Carlos Morimoto: colleagues
Steven Ihde: colleagues

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