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Data-Driven Analysis of Virtual 3D Exploration of a Large Sculpture Collection in Real-World Museum Exhibitions

Published: 12 December 2017 Publication History

Abstract

We analyze use of an interactive system for the exploration of highly detailed three-dimensional (3D) models of a collection of protostoric Mediterranean sculptures. In this system, when the object of interest is selected, its detailed 3D model and associated information are presented at high resolution on a large display controlled by a touch-enabled horizontal surface at a suitable distance. The user interface combines an object-aware interactive camera controller with an interactive point-of-interest selector and is implemented within a scalable implementation based on multiresolution structures shared between the rendering and user interaction subsystems. The system was installed in several temporary and permanent exhibitions and was extensively used by tens of thousands of visitors. We provide a data-driven analysis of usage experience based on logs gathered during a 27-month period at four exhibitions in archeological museums for a total of more than 75K exploration sessions. We focus on discerning the main visitor behaviors during 3D exploration by employing tools for deriving interest measures on surfaces and tools for clustering and knowledge discovery from high-dimensional data. The results highlight the main trends in visitor behavior during the interactive sessions. These results provide useful insights for the design of 3D exploration user interfaces in future digital installations.

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Published In

cover image Journal on Computing and Cultural Heritage
Journal on Computing and Cultural Heritage   Volume 11, Issue 1
Special Issue on GCH 2016 and Regular Papers
January 2018
116 pages
ISSN:1556-4673
EISSN:1556-4711
DOI:10.1145/3172938
Issue’s Table of Contents
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 12 December 2017
Accepted: 01 May 2017
Revised: 01 April 2017
Received: 01 January 2017
Published in JOCCH Volume 11, Issue 1

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Author Tags

  1. Digital heritage
  2. data-driven analysis
  3. user study
  4. virtual museums

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  • (2022)Visualization and Fruition of Cultural Heritage in the Knowledge-Intensive SocietyHandbook of Research on Implementing Digital Reality and Interactive Technologies to Achieve Society 5.010.4018/978-1-6684-4854-0.ch020(471-495)Online publication date: 30-Jun-2022
  • (2022)Visual Perception and Cognition by the Means of Interactive Digital Replicas of Museum Artifacts: Leonardo da Vinci’s Drawings as If They Were in Visitors’ HandsHeritage10.3390/heritage60100016:1(1-25)Online publication date: 20-Dec-2022
  • (2021)A Photogrammetry-Based Workflow for the Accurate 3D Construction and Visualization of Museums AssetsRemote Sensing10.3390/rs1303048613:3(486)Online publication date: 30-Jan-2021
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