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The lightspeed automatic interactive lighting preview system
SIGGRAPH '07: ACM SIGGRAPH 2007 papersWe present an automated approach for high-quality preview of feature-film rendering during lighting design. Similar to previous work, we use a deep-framebuffer shaded on the GPU to achieve interactive performance. Our first contribution is to generate ...
The lightspeed automatic interactive lighting preview system
We present an automated approach for high-quality preview of feature-film rendering during lighting design. Similar to previous work, we use a deep-framebuffer shaded on the GPU to achieve interactive performance. Our first contribution is to generate ...
Cost prediction for global illumination using a fast rasterised scene preview
AFRIGRAPH '06: Proceedings of the 4th international conference on Computer graphics, virtual reality, visualisation and interaction in AfricaThe media industry is demanding increasing fidelity for their rendered images. Despite the advent of modern GPUs, the computational requirements of physically based global illumination algorithms are such that it is still not possible to render high-...
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