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Hybrid Use of Asynchronous and Synchronous Interaction for Collaborative Creation

Published:20 October 2017Publication History

ABSTRACT

My dissertation is aimed at enabling people to collaborate to create complex artifacts: for example, to develop software, sketch GUI prototypes, play music together, or write a novel. Such creative processes are not well defined and can evolve dynamically. We introduce interactive systems that help users collaborate and communicate in the open-ended process. In particular, we investigate the benefits of both integrating asynchronous interactions into real-time collaborations and of having real time components in asynchronous collaborative settings. The systems provide tools that combine the two different types of interaction techniques, and we validate them via user study, participatory performing arts, and the online deployments of systems and crowdsourced tasks. The hybrid methods are designed to help users recover collaborative context, make the process approachable to nonexperts, collaborate online crowds on demand in real-time, and sustain liveness during collaboration. The dissertation will result in cross-domain knowledge in designing collaborative systems and it will help us create a framework for future intelligent systems that will help people solve more complex tasks effectively.

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      cover image ACM Conferences
      UIST '17 Adjunct: Adjunct Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology
      October 2017
      217 pages
      ISBN:9781450354196
      DOI:10.1145/3131785

      Copyright © 2017 ACM

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      Publication History

      • Published: 20 October 2017

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      UIST '17 Adjunct Paper Acceptance Rate73of324submissions,23%Overall Acceptance Rate842of3,967submissions,21%

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