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Sensing Engagement: Helping Performers to Evaluate their Impact

Published: 27 October 2017 Publication History

Abstract

The keynote will provide an overview about different mechanisms to gather data by using wearable sensor technology for understanding the experience of people attending cultural events, public lectures, and courses. Through practical case studies in different areas of the creative industries and education, we will showcase our results and discuss about our failures. Based on realistic testing grounds, collaborating with several commercial and academic partners, we have deployed our technology and infrastructure in places such as the National Theatre of China in Shanghai. Our approach is to seamless connecting fashion and textiles with sensing technology, and with the environment. The final objective is to create intelligent and empathic systems that can react to the audience and their experience.

References

[1]
P. Cesar, V. Singh, R. Jain, N. Sebe, and N. Oliver (eds.) 2018. New Signals in Multimedia Systems and Applications: Sensing and Understanding Human Behavior and Interactions. IEEE Multimedia.
[2]
C. Wang and P. Cesar. 2017. The Play Is a Hit - But How Can You Tell? Proceedings of ACM Creativity and Cognition.
[3]
T. Roggla, C. Wang, L. Perez Romero, J. Jansen, P. Cesar. 2017. Tangible Air: An Interactive Installation for Visualising Audience Engagement. Proceedings of ACM Creativity and Cognition.
[4]
C. Wang, J. Wong, X. Zhu, T. Roggla, J. Jansen, and Pablo Cesar. 2016. Quantifying Audience Experience in the Wild: Heuristics for Developing and Deploying a Biosensor Infrastructure in Theaters. Proceedings of the International Workshop on Quality of Multimedia Experience.
[5]
C. Wang, E. Geelhoed, P. Stenton, and P. Cesar. 2014. Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 1909--1912.

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Published In

cover image ACM Conferences
MultiEdTech '17: Proceedings of the 2017 ACM Workshop on Multimedia-based Educational and Knowledge Technologies for Personalized and Social Online Training
October 2017
38 pages
ISBN:9781450355087
DOI:10.1145/3132390
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 27 October 2017

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Author Tags

  1. cultural experiences
  2. data visualization
  3. education
  4. gsr
  5. physical installation
  6. sensors
  7. shared experiences

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  • Invited-talk

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MM '17
Sponsor:
MM '17: ACM Multimedia Conference
October 27, 2017
California, Mountain View, USA

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