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Tracking, Animating, and 3D Printing Elements of the Fine Arts Freehand Drawing Process

Published: 18 March 2018 Publication History

Abstract

Dynamic elements of traditional drawing processes such as the order of compilation, and speed, length, and pressure of strokes can be as important as the final art piece because they can reveal the technique, process, and emotions of the artist. In this paper, we present an interactive system that unobtrusively tracks the freehand drawing process (movement and pressure of artist»s pencil) on a regular easel. The system outputs captured information using 2D video renderings and 3D-printed sculptures. We also present a summery of findings from a user study with 6 experienced artists who created multiple pencil drawings using our system. The resulting digital and physical outputs from our system revealed vast differences in drawing speeds, styles, and techniques. At TEI art track, the attendees will likely engage in lively discussion around the analog, digital, and tangible aspects of our exhibit. We believe that such a discussion will be critical not only in shaping the future of our work, but also in understanding novel research directions at the intersection of art and computation.

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References

[1]
Jo Davies and Leo Duff. 2005. Drawing the process. Intellect Books.
[2]
Hisakazu Hada, Daisuke Tozuka, Sho Kamei, Tatsumi Hasegawa, Fuhito Morita, Shuntaro Ootsuki, and Akito Nakano. 2015. Sootoid: Generative Art Drawing by Flame of Candle. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '15). ACM, New York, NY, USA, 401--402.
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Chris Harrison, Julia Schwarz, and Scott E. Hudson. 2011. TapSense: Enhancing Finger Interaction on Touch Surfaces. In Proceedings of the 24th Annual ACM Symposium on User Interface Software and Technology (UIST '11). ACM, New York, NY, USA, 627--636.
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Emmanuel Iarussi, Adrien Bousseau, and Theophanis Tsandilas. 2013. The Drawing Assistant: Automated Drawing Guidance and Feedback from Photographs. In Proceedings of the 26th Annual ACM Symposium on User Interface Software and Technology (UIST '13). ACM, New York, NY, USA, 183--192.
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Kazuhiro Jo. 2008. DrawSound: A Drawing Instrument for Sound Performance. In Proceedings of the 2Nd International Conference on Tangible and Embedded Interaction (TEI '08). ACM, New York, NY, USA, 59--62.
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Rubaiat Habib Kazi, Fanny Chevalier, Tovi Grossman, Shengdong Zhao, and George Fitzmaurice. 2014. Draco: Bringing Life to Illustrations with Kinetic Textures. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '14). ACM, New York, NY, USA, 351--360.
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Younghui Kim, Geri Gay, Lindsay Reynolds, and Hyuns Hong. 2015. Mood.Cloud: Data As Art. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 347--350.
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Sang-won Leigh, Harshit Agrawal, and Pattie Maes. 2016. A Flying Pantograph: Interleaving Expressivity of Human and Machine. In Proceedings of the TEI '16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '16). ACM, New York, NY, USA, 653--657.
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Sang-won Leigh, Asta Roseway, Ann Paradiso, and Pattie Maes. 2015. Remnance of Form: Interactive Narratives Through Unexpected Behaviors of a Shadow. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15). ACM, New York, NY, USA, 387--390.
[10]
Deborah Turnbull Tillman, Mari Velonaki, and Petra Gemeinboeck. 2015. Authenticating Experience: Curating Digital Interactive Art. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '15). ACM, New York, NY, USA, 429--432.
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Barbara Tversky. 2011. Visualizing Thought. Topics in Cognitive Science 3, 3 (2011), 499--535.0.1145/2470654.2481361

Cited By

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  • (2023)Cogcues: Shifting Perception through Interactive Projected Cues in Still Life DrawingProceedings of the 15th Conference on Creativity and Cognition10.1145/3591196.3593332(171-184)Online publication date: 19-Jun-2023
  • (2021)Exploring Co-creative Drawing WorkflowsFrontiers in Robotics and AI10.3389/frobt.2021.5777708Online publication date: 14-May-2021
  • (2021)Predicting Artist Drawing Activity via Multi-camera Inputs for Co-creative DrawingTowards Autonomous Robotic Systems10.1007/978-3-030-89177-0_23(217-227)Online publication date: 31-Oct-2021
  • Show More Cited By

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cover image ACM Conferences
TEI '18: Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction
March 2018
763 pages
ISBN:9781450355681
DOI:10.1145/3173225
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Publication History

Published: 18 March 2018

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Author Tags

  1. digital visualizaion
  2. interactive drawing
  3. movement tracking

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TEI '18
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TEI '18 Paper Acceptance Rate 37 of 130 submissions, 28%;
Overall Acceptance Rate 393 of 1,367 submissions, 29%

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Cited By

View all
  • (2023)Cogcues: Shifting Perception through Interactive Projected Cues in Still Life DrawingProceedings of the 15th Conference on Creativity and Cognition10.1145/3591196.3593332(171-184)Online publication date: 19-Jun-2023
  • (2021)Exploring Co-creative Drawing WorkflowsFrontiers in Robotics and AI10.3389/frobt.2021.5777708Online publication date: 14-May-2021
  • (2021)Predicting Artist Drawing Activity via Multi-camera Inputs for Co-creative DrawingTowards Autonomous Robotic Systems10.1007/978-3-030-89177-0_23(217-227)Online publication date: 31-Oct-2021
  • (2019)LithoboxProceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction10.1145/3294109.3301258(471-477)Online publication date: 17-Mar-2019
  • (2019)A Rough Sketch of the Freehand Drawing ProcessProceedings of the 2019 CHI Conference on Human Factors in Computing Systems10.1145/3290605.3300312(1-13)Online publication date: 2-May-2019

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