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abstract

Miscellany drawer assignment

Published:12 August 2018Publication History

ABSTRACT

The Miscellany Drawer is an introductory project for learning modeling in 3D software for CGI animation that incorporates collaboration and 3D printing. It gives students the opportunity to recreate a real-life object while learning about the software interface and modeling tools before getting into actual animation. Traditionally the modeling of the object was the extent of the exercise but the 3D printing and collaborative aspects have been added to help students see the possibilities of new technologies, draw connections to 3D printing used in stop motion animation, draw connections with fine artists like Louise Nevelson and Claes Oldenburg, and draw connections to the collaborative nature of animation production pipelines. Students will sketch, model, and 3D print a hard surface object approved by the class to promote variety and complexity in the final composition. The class will combine all the individual prints into a shoebox using stick-tac and superglue to adhere the pieces into a well-designed artwork. To ensure it is not just a few students arranging the box but everyone contributing, each student can only touch or move their own 3D print. With multiple sections of the class, doing the project over the course of a few years the boxes can be arranged to create an large installation art piece.

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        • Published in

          cover image ACM Conferences
          SIGGRAPH '18: ACM SIGGRAPH 2018 Educator's Forum
          August 2018
          30 pages
          ISBN:9781450358842
          DOI:10.1145/3215641

          Copyright © 2018 Owner/Author

          Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 12 August 2018

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