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A very long period (VLP) pseudorandom number generator for the microcomputer environment
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Source ACM Annual Computer Science Conference archive
Proceedings of the 1988 ACM sixteenth annual conference on Computer science table of contents
Atlanta, Georgia, United States
Pages: 391 - 396  
Year of Publication: 1988
ISBN:0-89791-260-8
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Sponsor
ACM: Association for Computing Machinery
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ACM  New York, NY, USA
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ABSTRACT

This paper examines a pseudorandom number generator based on the generalized feedback shift register (GFSR) algorithm. The rational for the GFSR scheme versus the linear congruential scheme (which is the most commonly implemented) is threefold. The GFSR algorithm can produce streams of pseudorandom numbers of an arbitrarily long period (independent of the word length of the machine), the GFSR algorithm is faster, and the GFSR produces streams which are closer to the uniform distribution (especially for long streams and when the stream is viewed as a set of vectors in n-space). Also included is a discussion of some tests used to verify the uniformity and independence of streams of random numbers. Empirical results of the tests are presented for various pseudorandom number generators, including an implementation of the GFSR scheme, and compared.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Banks, J., and Carson, J.S. Ii, Discrete- Event System Simulation, Prentice-Hall, Inc., Englewood Cliffs, NJ, (1984), 256- 291.
 
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Marsaglia, G., Random numbers fall mainly in the planes, Proc. Nat. Acad. Sci. 61 (1968), 25-28.
 
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Tausworthe, R.C., Random numbers generated by linear recurrence modulo two, Math. Comput. 19 (1965), 201-209.



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