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Traversable interfaces between real and virtual worlds

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Published:01 April 2000Publication History

ABSTRACT

Traversable interfaces establish the illusion that virtual and physical worlds are joined together and that users can physically cross from one to the other. Our design for a traversable interface combines work on tele-embodiment, mixed reality boundaries and virtual environments. It also exploits non-solid projection surfaces, of which we describe four examples. Our design accommodates the perspectives of users who traverse the interface and also observers who are present in the connected physical and virtual worlds, an important consideration for performance and entertainment applications. A demonstrator supports encounters between members of our laboratory and remote visitors.

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          cover image ACM Conferences
          CHI '00: Proceedings of the SIGCHI conference on Human Factors in Computing Systems
          April 2000
          587 pages
          ISBN:1581132166
          DOI:10.1145/332040

          Copyright © 2000 ACM

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          Publication History

          • Published: 1 April 2000

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          CHI '00 Paper Acceptance Rate72of336submissions,21%Overall Acceptance Rate6,199of26,314submissions,24%

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