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Fast CSG voxelization by frame buffer pixel mapping
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Source Symposium on Volume Visualization archive
Proceedings of the 2000 IEEE symposium on Volume visualization table of contents
Salt Lake City, Utah, United States
Pages: 43 - 48  
Year of Publication: 2000
ISBN:1-58113-308-1
Authors
Shiaofen Fang  Department of Computer and Information Science, Indiana University Purdue University Indianapolis and 723 W. Michigan St., SL 280, Indianapolis, IN
Duoduo Liao  Department of Computer and Information Science, Indiana University Purdue University Indianapolis
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
IEEE-CS : Computer Society
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 6,   Downloads (12 Months): 32,   Citation Count: 4
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REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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D. E. Breen. Constructive cubes: CSG evaluation for display using discrete 3D scalar data sets. In Eurographics'91, pages 127-142, 1991.
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D. Cohen and A. Kaufman. Scan-conversion algorithms for linear and quadratic objects. In A. Kaufman, editor, Volume Visualization, pages 280-301, 1991.
 
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Shiaofen Fang and Hongsheng Chen. Hardware accelerated voxelization. In Volume Graphics, Chapter 20, pages 301- 315. Springer-Verlag, March 2000.
 
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Shiaofen Fang and R. Srinivasan. Volumetric CSG - a modelbased volume visualization approach. In Proc. 6th International Conference in Central Europe on Computer Graphics and Visualization, pages 88-95, 1998.
 
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T. F. Wiegand. Interactive rendering of CSG models. Computer Graphics Forum, 15(4):249-261, 1996.


Collaborative Colleagues:
Shiaofen Fang: colleagues
Duoduo Liao: colleagues

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