| CUBIK: a bi-directional tangible modeling interface |
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Conference on Human Factors in Computing Systems
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CHI '02 extended abstracts on Human factors in computing systems
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Minneapolis, Minnesota, USA
SESSION: Short Talks
table of contents
Pages: 756 - 757
Year of Publication: 2002
ISBN:1-58113-454-1
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Downloads (6 Weeks): 0, Downloads (12 Months): 36, Citation Count: 2
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ABSTRACT
We present CUBIK, a bi-directional tangible modeling interface used to aid architects and designers in the process of creating and manipulating 3D models with the computer. CUBIK consists of a wire frame cube structure and an interactive virtual cube as its user interfaces. When activated users can manipulate a 3D model from either interface physically or virtually. Any one interface can change its configuration according to manipulations from the other interface, enabling designers to directly assemble and manipulate tangible objects as an aid in designing 3D models. This can improve the interaction between designers and computer-aided design systems.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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Aish, R. 3D input for CAAD systems. In Computer-Aided Design, 11(2): 66--70, 1979.
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Anagnostou, G., Dewey, D., and Patera, A. T. Geometry-defining processors for engineering design and analysis, The Visual Computer, 5: 304--315, 1989.
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David Anderson , James L. Frankel , Joe Marks , Aseem Agarwala , Paul Beardsley , Jessica Hodgins , Darren Leigh , Kathy Ryall , Eddie Sullivan , Jonathan S. Yedidia, Tangible interaction + graphical interpretation: a new approach to 3D modeling, Proceedings of the 27th annual conference on Computer graphics and interactive techniques, p.393-402, July 2000
[doi> 10.1145/344779.344960]
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Frazer, J. H. An evolutionary architecture, Architectural Association, London, 1995.
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Hiroshi Ishii , Brygg Ullmer, Tangible bits: towards seamless interfaces between people, bits and atoms, Proceedings of the SIGCHI conference on Human factors in computing systems, p.234-241, March 22-27, 1997, Atlanta, Georgia, United States
[doi> 10.1145/258549.258715]
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Mitchell, W.J. A New Agenda for Computer-Aided Architectural Design. In Proc. of ACADIA'89: 27--43. 1989.
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Sutherland, I. SKETCHPAD: A man-machine graphical communication system. In Proc. of the IFIP Spring Joint Computer Conference: 329--346, 1963.
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CITED BY 2
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Takashi Matsumoto , Daisuke Horiguchi , Shihori Nakashima , Naohito Okude, Z-agon: mobile multi-display browser cube, CHI '06 extended abstracts on Human factors in computing systems, April 22-27, 2006, Montréal, Québec, Canada
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