| Low-cost model reconstruction from image sequences |
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Computer graphics, virtual reality, visualisation and interaction in Africa
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Proceedings of the 1st international conference on Computer graphics, virtual reality and visualisation
table of contents
Camps Bay, Cape Town, South Africa
SESSION: Session G: Image-based techniques in computer graphics
table of contents
Pages: 131 - 135
Year of Publication: 2001
ISBN:1-58113-446-0
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Authors
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Caleb Lyness
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Collaborative Visual Computing Laboratory, University of Cape Town
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Otto-Carl Marte
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Collaborative Visual Computing Laboratory, University of Cape Town
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Bryan Wong
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Collaborative Visual Computing Laboratory, University of Cape Town
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Patrick Marais
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Collaborative Visual Computing Laboratory, University of Cape Town
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Downloads (6 Weeks): 4, Downloads (12 Months): 38, Citation Count: 1
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ABSTRACT
A system that constructs a three dimensional model using two dimensional images taken from multiple view-points is presented. This system improves upon existing work by including several optimisations and extensions to cater for poor lighting. This system was developed with the modeling of African artworks in mind. As these artifacts are often located in remote areas, our system has to be robust enough to deal with less than ideal lighting conditions.The images used as input are obtained by filming an object, which is being rotated on a turntable. The modeling process begins with the extraction of "silhouettes" from the input images. These silhouettes are used in conjunction with the camera model to construct a volumetric representation. Following this, a surface model, consisting of a triangular mesh, is created. Finally, the surface model is texture mapped.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1145/344779.344849]
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