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Objects from the beginning - with GUIs
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Source Annual Joint Conference Integrating Technology into Computer Science Education archive
Proceedings of the 7th annual conference on Innovation and technology in computer science education table of contents
Aarhus, Denmark
SESSION: Objects table of contents
Pages: 65 - 69  
Year of Publication: 2002
ISBN:1-58113-499-1
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Authors
Viera K. Proulx  Northeastern University, Boston, MA
Jeff Raab  Northeastern University, Boston, MA
Richard Rasala  Northeastern University, Boston, MA
Sponsor
SIGCSE: ACM Special Interest Group on Computer Science Education
Publisher
ACM  New York, NY, USA
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Downloads (6 Weeks): 9,   Downloads (12 Months): 33,   Citation Count: 9
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ABSTRACT

We describe a way to introduce objects at the beginning of the first CS course through the use of objects that have significant nontrivial behavior and interactions with other objects. We will describe four introductory laboratory projects and an outline for introductory lectures on object oriented programming that illustrate the need for private member data, constructors and accessor member functions, and prepare students for writing object oriented programs in Java with graphical user interfaces.



CITED BY  9
 
 

Collaborative Colleagues:
Viera K. Proulx: colleagues
Jeff Raab: colleagues
Richard Rasala: colleagues

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