| High precision touch screen interaction |
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Conference on Human Factors in Computing Systems
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Proceedings of the SIGCHI conference on Human factors in computing systems
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Ft. Lauderdale, Florida, USA
SESSION: Input interaction
table of contents
Pages: 105 - 112
Year of Publication: 2003
ISBN:1-58113-630-7
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Authors
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Pär-Anders Albinsson
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Swedish Defence Research Agency, Linköping, Sweden and Linköping University, Linköping, Sweden
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Shumin Zhai
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IBM Almaden Research Center, San Jose, CA and Linköping University, Linköping, Sweden
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| Bibliometrics |
Downloads (6 Weeks): 55, Downloads (12 Months): 468, Citation Count: 13
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ABSTRACT
Bare hand pointing on touch screens both benefits and suffers from the nature of direct input. This work explores techniques to overcome its limitations. Our goal is to design interaction tools allowing pixel level pointing in a fast and efficient manner. Based on several cycles of iterative design and testing, we propose two techniques: Cross-Keys that uses discrete taps on virtual keys integrated with a crosshair cursor, and an analog Precision-Handle that uses a leverage (gain) effect to amplify movement precision from the user's finger tip to the end cursor. We conducted a formal experiment with these two techniques, in addition to the previously known Zoom-Pointing and Take-Off as baseline anchors. Both subjective and performance measurements indicate that Precision-Handle and Cross-Keys complement existing techniques for touch screen interaction.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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[doi> 10.1145/302979.303128]
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Zhai, S., On the Validity of Throughput as a Characteristic of Computer Input, IBM Research Report RJ 10253, 2002, IBM Almaden Research Center: San Jose, California.
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CITED BY 13
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Daniel Wigdor , Clifton Forlines , Patrick Baudisch , John Barnwell , Chia Shen, Lucid touch: a see-through mobile device, Proceedings of the 20th annual ACM symposium on User interface software and technology, October 07-10, 2007, Newport, Rhode Island, USA
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Gonzalo Ramos , Andy Cockburn , Ravin Balakrishnan , Michel Beaudouin-Lafon, Pointing lenses: facilitating stylus input through visual-and motor-space magnification, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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Clifton Forlines , Daniel Wigdor , Chia Shen , Ravin Balakrishnan, Direct-touch vs. mouse input for tabletop displays, Proceedings of the SIGCHI conference on Human factors in computing systems, April 28-May 03, 2007, San Jose, California, USA
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Yves Guiard , Michel Beaudouin-Lafon , Julien Bastin , Dennis Pasveer , Shumin Zhai, View size and pointing difficulty in multi-scale navigation, Proceedings of the working conference on Advanced visual interfaces, May 25-28, 2004, Gallipoli, Italy
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INDEX TERMS
Primary Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Input devices and strategies (e.g., mouse, touchscreen)
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
Subjects:
Interaction styles (e.g., commands, menus, forms, direct manipulation);
Evaluation/methodology
General Terms:
Experimentation,
Performance
Keywords:
touch screens
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