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Allocating vertex π-guards in simple polygons via pseudo-triangulations
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Source Symposium on Discrete Algorithms archive
Proceedings of the fourteenth annual ACM-SIAM symposium on Discrete algorithms table of contents
Baltimore, Maryland
SESSION: Session 3A table of contents
Pages: 109 - 118  
Year of Publication: 2003
ISBN:0-89871-538-5
Authors
Bettina Speckmann  Institute for Theoretical Computer Science, ETH Zürich, Switzerland
Csaba D. Tóth  University of California at Santa Barbara, Santa Barbara, CA
Sponsors
: SIAM Activity Group on Discrete Mathematics
SIGACT: ACM Special Interest Group on Algorithms and Computation Theory
Publisher
Society for Industrial and Applied Mathematics  Philadelphia, PA, USA
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ABSTRACT

We use the concept of pointed pseudo-triangulations to establish new upper and lower bounds on a well known problem from the area of art galleries: What is the worst case optimal number of vertex π-guards that collectively monitor a simple polygon with n vertices?Our results are as follows:1. Any simple polygon with n vertices can be mon- itored by at most [n/2] general vertex π-guards. This bound is tight up to an additive constant of 1.2. Any simple polygon with n vertices, k of which are convex, can be monitored by at most [(2n -- k)/3] edge-aligned vertex π-guards. This is the first non- trivial upper bound for this problem and it is tight for the worst case families of polygons known so far.


REFERENCES

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Collaborative Colleagues:
Bettina Speckmann: colleagues
Csaba D. Tóth: colleagues

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