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Online sculpting and visualization of multi-dexel volumes

Published:16 June 2003Publication History

ABSTRACT

The idea of multi-dexel volumes is to use more than one dexel volume for representation of a solid. In this manner the difficulty of unequal sampling densities dependent on the slope of the surface relative to the direction of the dexels is overcome. We present algorithms for orthogonal 3-dexel volumes, which concern on-line sculpting by erasing and generating tools and direct rendering. The algorithms achieve computation times better than real time for simulation of milling processes in mechanical engineering.

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  1. Online sculpting and visualization of multi-dexel volumes

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          cover image ACM Conferences
          SM '03: Proceedings of the eighth ACM symposium on Solid modeling and applications
          June 2003
          362 pages
          ISBN:1581137060
          DOI:10.1145/781606

          Copyright © 2003 ACM

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          Association for Computing Machinery

          New York, NY, United States

          Publication History

          • Published: 16 June 2003

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          SM '03 Paper Acceptance Rate43of80submissions,54%Overall Acceptance Rate86of173submissions,50%

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