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Adaptive Wisp Tree: a multiresolution control structure for simulating dynamic clustering in hair motion

Published:26 July 2003Publication History

ABSTRACT

Realistic animation of long human hair is difficult due to the number of hair strands and to the complexity of their interactions. Existing methods remain limited to smooth, uniform, and relatively simple hair motion. We present a powerful adaptive approach to modeling dynamic clustering behavior that characterizes complex long-hair motion. The Adaptive Wisp Tree (AWT) is a novel control structure that approximates the large-scale coherent motion of hair clusters as well as small-scaled variation of individual hair strands. The AWT also aids computation efficiency by identifying regions where visible hair motions are likely to occur. The AWT is coupled with a multiresolution geometry used to define the initial hair model. This combined system produces stable animations that exhibit the natural effects of clustering and mutual hair interaction. Our results show that the method is applicable to a wide variety of hair styles.

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      • Published in

        cover image ACM Conferences
        SCA '03: Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
        July 2003
        387 pages
        ISBN:1581136595

        Publisher

        Eurographics Association

        Goslar, Germany

        Publication History

        • Published: 26 July 2003

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