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Repeatable and realistic wireless experimentation through physical emulation
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Volume 34 ,  Issue 1  (January 2004) table of contents
COLUMN: Papers from Hotnets-II table of contents
Pages: 63 - 68  
Year of Publication: 2004
ISSN:0146-4833
Authors
Glenn Judd  Carnegie Mellon University, Pittsburgh, PA
Peter Steenkiste  Carnegie Mellon University, Pittsburgh, PA
Publisher
ACM  New York, NY, USA
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ABSTRACT

In wireless networking research, there has long existed a fundamental tension between experimental realism on one hand, and control and repeatability on the other hand. Hardware-based experimentation provides realism, but is tightly coupled to the physical environment and circumstances under which experiments are carried out. To overcome this, researchers have understandably embraced simulation as a means of evaluation. Unfortunately, wireless simulation is plagued with inherent inaccuracies. To overcome the stark tradeoff between the realism of hardware-based experimentation and the repeatability of simulation-based experimentation, we are developing a wireless emulator that enables both realistic and repeatable experimentation. Unlike previous emulators, our approach simultaneously achieves both a high degree of realism and fine-grained repeatability by leveraging physical layer emulation.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

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Collaborative Colleagues:
Glenn Judd: colleagues
Peter Steenkiste: colleagues