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ABSTRACT
A transformational approach is presented that models a virtual reality scene based on Abstract Interaction Objects (AIOs) from which virtual user interfaces can be designed (by progressive AIO assembling), generated (by automated code generation in VRML/X3D), and evaluated (by static analysis of the ongoing model). The underlying model is shared with user interfaces descriptions in other worlds like Windows applications, web pages, etc. It is therefore possible to recuperate existing interfaces in these worlds to automatically create their counterpart in VRML/ X3D. This process is called virtualization of flat user interfaces. This approach allows the progressive and flexible retargeting of non-virtual interfaces in the virtual world to achieve a better integration with other applications.
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INDEX TERMS
Primary Classification:
D.
Software
D.2
SOFTWARE ENGINEERING
D.2.2
Design Tools and Techniques
Subjects:
User interfaces
Additional Classification:
H.
Information Systems
H.5
INFORMATION INTERFACES AND PRESENTATION (I.7)
H.5.1
Multimedia Information Systems
Subjects:
Artificial, augmented, and virtual realities
H.5.2
User Interfaces (D.2.2, H.1.2, I.3.6)
I.
Computing Methodologies
I.3
COMPUTER GRAPHICS
I.3.6
Methodology and Techniques
Subjects:
Interaction techniques
I.3.7
Three-Dimensional Graphics and Realism
General Terms:
Algorithms,
Design,
Human Factors
Keywords:
Abstract Interaction Object (AIO),
Concrete Interaction Object (CIO),
automated code generation,
interface evaluation,
retargeting,
static analysis,
transformational approach,
usability guidelines,
virtualization
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