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Model-based design, generation, and evaluation of virtual user interfaces
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Source 3D technologies for the World Wide Web archive
Proceedings of the ninth international conference on 3D Web technology table of contents
Monterey, California
SESSION: Interaction table of contents
Pages: 51 - 60  
Year of Publication: 2004
ISBN:1-58113-845-8
Authors
Jean Vanderdonckt  Université catholique de Louvain, Louvain-la-Neuve, Belgium
Chow Kwok Chieu  Université catholique de Louvain, Louvain-la-Neuve, Belgium
Laurent Bouillon  Université catholique de Louvain, Louvain-la-Neuve, Belgium
Daniela Trevisan  Université catholique de Louvain, Louvain-la-Neuve, Belgium
Sponsors
SIGGRAPH: ACM Special Interest Group on Computer Graphics and Interactive Techniques
: The Web3D Consortium
Publisher
ACM  New York, NY, USA
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ABSTRACT

A transformational approach is presented that models a virtual reality scene based on Abstract Interaction Objects (AIOs) from which virtual user interfaces can be designed (by progressive AIO assembling), generated (by automated code generation in VRML/X3D), and evaluated (by static analysis of the ongoing model). The underlying model is shared with user interfaces descriptions in other worlds like Windows applications, web pages, etc. It is therefore possible to recuperate existing interfaces in these worlds to automatically create their counterpart in VRML/ X3D. This process is called virtualization of flat user interfaces. This approach allows the progressive and flexible retargeting of non-virtual interfaces in the virtual world to achieve a better integration with other applications.


REFERENCES

Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.

 
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Collaborative Colleagues:
Jean Vanderdonckt: colleagues
Chow Kwok Chieu: colleagues
Laurent Bouillon: colleagues
Daniela Trevisan: colleagues

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