ABSTRACT
Interactions have taken off from the confinement of a single screen into various personal devices. Projected an interface onto different parts of a physical environment is an escape beyond traditional display devices. Imagine that any walls or floors can turn into a direct manipulation space without a lot of effort. This demonstration of ED-lite, a combination of a laptop, custom software, off-the-shelf digital camera and projector, shows projected interfaces with interactions on any surfaces including those not necessarily perpendicular to the projector. ED-lite is a derivation of our previous work on Everywhere Displays (ED) and steerable interfaces. This portable version has an automatic calibration feature that makes applications usable on any surfaces in a drop. More importantly, it is now possible to be taken on the road for demonstrations.
- Pinhanez, C.S., (2001), The Everywhere Displays Projector: a Device to Create Ubiquitous Graphical Interfaces, in Ubicomp'01, Proceedings of an International Conference on Ubiquitous Computing. Google ScholarDigital Library
- Kjeldsen, R., Levas, A., and Pinhanez, C. (2003) Dynamically Reconfigurable Vision-Based Interfaces, in ICVS 2003, International Conference on Computer Vision Systems. Google ScholarDigital Library
- Pingali, G., Pinhanez, C., Levas, A., Kjeldsen, R., Podlaseck, M., Chen, H., and Sukaviriya, N. (2003) Steerable Computing Interfaces for Pervasive Spaces, in Percom 2003, IEEE Conference on Pervasive Computing. Google ScholarDigital Library
- Sukaviriya, N., Podlaseck, M., Kjeldsen, R., Levas, A., Pingali, G., and Pinhanez, C. (2003) Embedding Interactions in a Retail Store Environment: The Design and Lessons Learned, in INTERACT 2003, IFIP Conference on Human-Computer Interaction.Google Scholar
- Wellner, P., (1991), The DigitalDesk Calculator: Tactile Manipulation on a Desktop Display, in UIST'91: Proceedings of the ACM Conference on User Interface Software and Technolgy. Google ScholarDigital Library
- Koike, H., Sato, Y., Kobayashi, Y., Tobita, H. & Kobayashi, M., (2000), Interactive Textbook and Interactive Venn Diagram: Natural and Intuitive Interfaces on Augmented Desk System, in CHI'00: Proceedings of the ACM Conference on Human Factors in Computing Systems. Google ScholarDigital Library
- Piper, B., Ratii, C. & Ishii, H., (2002), Illuminating Clay: a 3-D Tangible Interface for Landscape Analysis, in CHI'2002: Proceedings of the ACM Conference on Human Factors in Computing Systems. Google ScholarDigital Library
- Jacob, R.J.K., Ishii, H., Pangaro, G. & Patten, J., (2002), A Tangible Interface for Organizing Information Using a Grid, in CHI'02: Proceedings of the ACM Conference on Human Factors in Computing Systems Google ScholarDigital Library
- Ishii, H., Wisneski, C., Orbanes, J., Chun, B. & Paradiso, J., (1999), PingPongPlus: Design of an Athletic-Tangible Interface for Computer-Supported Cooperative Play, in CHI'99: Proceedings of the ACM Conference on Human Factors in Computing Systems. Google ScholarDigital Library
- Rekimoto, J., (2002), SmartSkin: An Infrastructure for Freehand Manipulation on Interactive Surfaces, in CHI'02: Proceedings of the ACM Conference on Human Factors in Computing Systems. Google ScholarDigital Library
Index Terms
- A portable system for anywhere interactions
Recommendations
Combining multiple depth cameras and projectors for interactions on, above and between surfaces
UIST '10: Proceedings of the 23nd annual ACM symposium on User interface software and technologyInstrumented with multiple depth cameras and projectors, LightSpace is a small room installation designed to explore a variety of interactions and computational strategies related to interactive displays and the space that they inhabit. LightSpace ...
Design and evaluation of proxemics-aware environments to support navigation in large information spaces
CHI EA '13: CHI '13 Extended Abstracts on Human Factors in Computing SystemsIn my research, I explore the use of proxemics in Human-Computer Interaction to design explicit and implicit interaction with knowledge work environments for literature review, reading & writing, or discussion. This paper proposes the employment of ...
Vision-based projected tabletop interface for finger interactions
HCI'07: Proceedings of the 2007 IEEE international conference on Human-computer interactionWe designed and implemented a vision-based projected table-top interface for finger interaction. The system offers a simple and quick setup and economic design. The projection onto the tabletop provides more comfortable and direct viewing for users, and ...
Comments