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ABSTRACT
This paper presents a method for applying inductive learning techniques to texture description. Local texture features described as eight attributes have been extracted for each pixel from small windows (5x5, 7x7 or 9x9) centered around the pixel. The extra ninth attribute is computed from larger global area (25*25) as a co-occurrence matrix parameter. All nine attributes from an event, which is essentially a point in a 9-dimensional attribute space. Sets of such events are computed for different texture classes, and the inductive learning AQ algorithm is used to generate a given class description. Such learned descriptions are evaluated against different texture samples. Results of experiments performed on eight textural images are presented.
REFERENCES
Note: OCR errors may be found in this Reference List extracted from the full text article. ACM has opted to expose the complete List rather than only correct and linked references.
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