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Media center buddies: instant messaging around a media center

Published: 23 October 2004 Publication History

Abstract

In this paper we present a prototype instant messaging system that allows multiple simultaneous users to access their instant messaging whilst watching TV together in the same room.

References

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O'Sullivan, D (1993) "YORB" http://fargo.itp.tsoa.nyu.edu/~dano/proj/yorb.htm
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Benford, Greenhalgh, Craven Walker, Regan, Morphett, and Wyver (2000) "Inhabited Television: Broadcasting Interaction from within Collaborative Virtual Environments" http://portal.acm.org/citation.cfm?doid=365058.365095
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Broadband Bananas "Mobile & Messaging Applications" http://www.broadbandbananas.com/vvmessaging.html
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Isaacs, Walendowski, Whittaker, Schiano, and Kamm (2002) "The character, functions, and styles of instant messaging in the workplace" http://portal.acm.org/citation.cfm?doid=587078.587081
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Taylor and Harper (2002) "Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users" http://portal.acm.org/citation.cfm?doid=503376.503455
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Two-Way TV http://www.twowaytv.co.uk
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Gomberg ESL. (1993) "Gender issues: Women and alcohol". In M Galanter (Ed.), Recent Developments in alcoholism: Ten years of progress. (Vol. 11). (pp. 95--107). New York: Plenum.
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Grinter, R. and Palen, L. (2002) "Instant Messaging in Teen Life". In Proceedings of the 2002 ACM Conference on Computer Supported Cooperative Work (CSCW '02), New Orleans, Louisiana.
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Kubey, R. W. & Csikszentmihalyi, M. (1990) "Television and the Quality of Life: How viewing shapes everyday experience". Lawrence Erlbaum Associates.
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McCrickard, D. S., Czerwinski, M. & Bartram, L. (2003) "Introduction: design and evaluation of notification user interfaces". In International Journal of Human-Computer Studies, 58, 509--514.

Cited By

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  • (2022)Sosyal Medya Platformları ve Televizyon Yayıncılığı: TRT’nin Dijital PratikleriSocial Media Platforms and Television Broadcasting: Digital Practices of Turkish Radio and Television Corporation2TRT Akademi10.37679/trta.10105127:14(134-153)Online publication date: 30-Jan-2022
  • (2017)Enhancing Interaction with Dual-Screen Television Through Display CommonalitiesProceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video10.1145/3077548.3077549(91-103)Online publication date: 14-Jun-2017
  • (2017)Cross-device mediaPersonal and Ubiquitous Computing10.1007/s00779-017-1016-221:2(391-405)Online publication date: 1-Apr-2017
  • Show More Cited By

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Published In

cover image ACM Other conferences
NordiCHI '04: Proceedings of the third Nordic conference on Human-computer interaction
October 2004
472 pages
ISBN:1581138571
DOI:10.1145/1028014
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 October 2004

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Author Tags

  1. TV
  2. instant messaging
  3. media center
  4. single display groupware

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NordiCHI04
NordiCHI04: NordiCHI 2004
October 23 - 27, 2004
Tampere, Finland

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Overall Acceptance Rate 379 of 1,572 submissions, 24%

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Cited By

View all
  • (2022)Sosyal Medya Platformları ve Televizyon Yayıncılığı: TRT’nin Dijital PratikleriSocial Media Platforms and Television Broadcasting: Digital Practices of Turkish Radio and Television Corporation2TRT Akademi10.37679/trta.10105127:14(134-153)Online publication date: 30-Jan-2022
  • (2017)Enhancing Interaction with Dual-Screen Television Through Display CommonalitiesProceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video10.1145/3077548.3077549(91-103)Online publication date: 14-Jun-2017
  • (2017)Cross-device mediaPersonal and Ubiquitous Computing10.1007/s00779-017-1016-221:2(391-405)Online publication date: 1-Apr-2017
  • (2016)Design Guidelines for Notifications on Smart TVsProceedings of the ACM International Conference on Interactive Experiences for TV and Online Video10.1145/2932206.2932212(13-24)Online publication date: 17-Jun-2016
  • (2015)Social Interaction Design for Online Video and TelevisionHandbook of Digital Games and Entertainment Technologies10.1007/978-981-4560-52-8_39-1(1-37)Online publication date: 25-Sep-2015
  • (2014)Social TV and the Social Soundtrack: Significance of Second Screen Interaction during Television ViewingSocial Computing, Behavioral-Cultural Modeling and Prediction10.1007/978-3-319-05579-4_39(317-324)Online publication date: 2014
  • (2010)Rhythms and plasticityPersonal and Ubiquitous Computing10.1007/s00779-009-0280-114:7(621-632)Online publication date: 1-Oct-2010
  • (2009)The Evolution of TV Systems, Content, and Users Toward InteractivityFoundations and Trends in Human-Computer Interaction10.1561/11000000082:4(373-95)Online publication date: 1-Apr-2009
  • (2009)Supporting the social uses of televisionProceedings of the SIGCHI Conference on Human Factors in Computing Systems10.1145/1518701.1518793(595-604)Online publication date: 4-Apr-2009
  • (2009)“What Are You Viewing?” Exploring the Pervasive Social TV ExperienceMobile TV: Customizing Content and Experience10.1007/978-1-84882-701-1_19(255-290)Online publication date: 15-Oct-2009
  • Show More Cited By

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