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A visit to the 'new Utopia': revitalizing democracy, emancipation and quality in co-operative design

Published: 23 October 2004 Publication History

Abstract

25 years ago co-operative design started out as a result of technological immersion in workplace settings. The cooperative design approach propagated how ideals as democracy, emancipation and quality were essential when designing technology for workplaces. Today, technology is spread into domestic and non-professional practices. Even though time has changed over the past 25 years, this paper argues for a revitalization of the 'Utopian' ideals when designing technology for everyday use. By addressing the original 'Utopian' ideals in the light of the new challenges for co-operative design, this paper voices the need for democracy, emancipation and quality when designing technology for non-professional use. The paper discusses the ideals in three current design projects.

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cover image ACM Other conferences
NordiCHI '04: Proceedings of the third Nordic conference on Human-computer interaction
October 2004
472 pages
ISBN:1581138571
DOI:10.1145/1028014
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 October 2004

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Author Tags

  1. co-operative design
  2. democracy
  3. emancipation
  4. ideals
  5. quality

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NordiCHI04
NordiCHI04: NordiCHI 2004
October 23 - 27, 2004
Tampere, Finland

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  • (2023)Empowering Children with a Digital Musical Instrument Mobile App: Perspectives of Early Childhood EducatorsInternational Journal of Human–Computer Interaction10.1080/10447318.2023.223313640:18(5373-5383)Online publication date: 7-Jul-2023
  • (2022)“That’s what techquity is”: youth perceptions of technological and algorithmic biasInformation and Learning Sciences10.1108/ILS-03-2022-0024123:7/8(500-525)Online publication date: 2-Aug-2022
  • (2021)A Systematic Review of Empowerment in Child-Computer Interaction ResearchProceedings of the 20th Annual ACM Interaction Design and Children Conference10.1145/3459990.3460701(119-130)Online publication date: 24-Jun-2021
  • (2021)Using participatory design to integrate stakeholder voices in the creation of a culturally relevant computing curriculumInternational Journal of Child-Computer Interaction10.1016/j.ijcci.2021.100353(100353)Online publication date: Jul-2021
  • (2019)Enacting IdentitiesProceedings of the 18th ACM International Conference on Interaction Design and Children10.1145/3311927.3323148(185-196)Online publication date: 12-Jun-2019
  • (2018)Participatory Design that Matters—Facing the Big IssuesACM Transactions on Computer-Human Interaction10.1145/315242125:1(1-31)Online publication date: 13-Feb-2018
  • (2017)Child as ProtagonistProceedings of the 2017 Conference on Interaction Design and Children10.1145/3078072.3079725(27-37)Online publication date: 27-Jun-2017
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  • (2015)ConcordanceProceedings of The Fifth Decennial Aarhus Conference on Critical Alternatives10.7146/aahcc.v1i1.21315(21-24)Online publication date: 17-Aug-2015
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