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Interactive video mirrors for sports training

Published: 23 October 2004 Publication History

Abstract

This paper studies gesture and speech controlled video for sports training. The goal is to combine the benefits of recording your performance with video equipment and training with a mirror. For example, a delayed camera view projected on a screen can be used to repeatedly perform and evaluate a spin kick, a move that is difficult to practice with a mirror.
A video mirror can also be augmented with speech or gesture control for playback, recording and inspecting of individual frames. Three different interface design approaches are evaluated, based on testing with eight users that practice martial arts and acrobatics. The results suggest that an interactive video mirror can be highly useful in martial arts and other sports. The paper also introduces new kind of graphical controls that float around the user so that they can be manipulated with gestures regardless of the user's position.

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  • (2023)Intercorporeal Biofeedback for Movement LearningACM Transactions on Computer-Human Interaction10.1145/358242830:3(1-40)Online publication date: 10-Jun-2023
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cover image ACM Other conferences
NordiCHI '04: Proceedings of the third Nordic conference on Human-computer interaction
October 2004
472 pages
ISBN:1581138571
DOI:10.1145/1028014
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 October 2004

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Author Tags

  1. martial arts
  2. motion analysis
  3. speech and gesture control

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NordiCHI04
NordiCHI04: NordiCHI 2004
October 23 - 27, 2004
Tampere, Finland

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Overall Acceptance Rate 379 of 1,572 submissions, 24%

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Cited By

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  • (2024)WheelSkills: Prototyping Manual Wheelchair Training through Immersive Visual FeedbackExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3651396(1-8)Online publication date: 11-May-2024
  • (2023)AI Coach: A Motor Skill Training System using Motion Discrepancy DetectionProceedings of the Augmented Humans International Conference 202310.1145/3582700.3582710(179-189)Online publication date: 12-Mar-2023
  • (2023)Intercorporeal Biofeedback for Movement LearningACM Transactions on Computer-Human Interaction10.1145/358242830:3(1-40)Online publication date: 10-Jun-2023
  • (2023)FlowAR: How Different Augmented Reality Visualizations of Online Fitness Videos Support Flow for At-Home Yoga ExercisesProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580897(1-17)Online publication date: 19-Apr-2023
  • (2023)Boards Hit Back: Reflecting on Martial Arts Practices Through Soma DesignProceedings of the 2023 CHI Conference on Human Factors in Computing Systems10.1145/3544548.3580722(1-18)Online publication date: 19-Apr-2023
  • (2022)Coaxing: An Empirical Exploration of a Novel Way to Nudge Athletic Performance in SportsPersuasive Technology10.1007/978-3-030-98438-0_14(174-189)Online publication date: 21-Mar-2022
  • (2021)Facilitating Bodily Insights Using Electromyography-Based Biofeedback during Physical ActivityProceedings of the 23rd International Conference on Mobile Human-Computer Interaction10.1145/3447526.3472027(1-15)Online publication date: 27-Sep-2021
  • (2021)VirtualLadder: Using Interactive Projections for Agility Ladder TrainingExtended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems10.1145/3411763.3451638(1-7)Online publication date: 8-May-2021
  • (2020)BodyLights: Open-Ended Augmented Feedback to Support Training Towards a Correct Exercise ExecutionProceedings of the 2020 CHI Conference on Human Factors in Computing Systems10.1145/3313831.3376268(1-14)Online publication date: 21-Apr-2020
  • (2019)Towards Smart Sports ExercisesExtended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts10.1145/3341215.3356306(619-630)Online publication date: 17-Oct-2019
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