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Olfactory display

Published: 24 October 2004 Publication History

Abstract

The last twenty years have seen enormous leaps forward in computers' abilities to generate sound and video. What happens when computers can produce scents on demand? In this talk, I present three approaches to this question. I first look at human olfactory processing: what is our olfactory bandwidth, and what are the limitations of our sense of smell? I then explore the use of scent to accompany other media, from historical examples like Sense-o-Rama and Aromarama, to more recent work including firefighter training systems, augmented gaming, and food and beverage applications. Finally, I look at the possibilities of olfactory output as an ambient display medium. I conclude with an overview of current computer-controlled olfactory output devices: off the shelf solutions for incorporating scent into user interface applications.

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  • (2018)Embedded Computation versus Embodied Interaction: Connected Objects for Connected Thinkingi-com10.1515/icom-2018-002317:3(237-245)Online publication date: 14-Nov-2018

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cover image ACM Conferences
UIST '04: Proceedings of the 17th annual ACM symposium on User interface software and technology
October 2004
312 pages
ISBN:1581139578
DOI:10.1145/1029632
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 24 October 2004

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Overall Acceptance Rate 561 of 2,567 submissions, 22%

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Cited By

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  • (2018)Embedded Computation versus Embodied Interaction: Connected Objects for Connected Thinkingi-com10.1515/icom-2018-002317:3(237-245)Online publication date: 14-Nov-2018

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