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Designing a VR interaction authoring tool using constructivist practices

Published:03 November 2004Publication History

ABSTRACT

This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers without coding experience to conceptualise and visualise the interactions of the virtual environment. According to constructivism, knowledge is constructed by people through interactions with their social and physical environments. Major aspects of this theory are explored, such as multiple representations, reflexivity, exploration, scaffolding and user control. Its practical application to the design of the tool is then described.

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            cover image ACM Conferences
            AFRIGRAPH '04: Proceedings of the 3rd international conference on Computer graphics, virtual reality, visualisation and interaction in Africa
            November 2004
            176 pages
            ISBN:1581138636
            DOI:10.1145/1029949

            Copyright © 2004 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 3 November 2004

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