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Annotating 3D electronic books

Published: 02 April 2005 Publication History

Abstract

The importance of annotations, as a by-product of the reading activity, cannot be overstated. Annotations help users in the process of analyzing, re-reading, and recalling detailed facts such as prior analyses and relations to other works. As elec-tronic reading become pervasive, digital annotations will become part of the essential records of the reading activity. But creating and rendering annotations on a 3D book and other objects in a 3D workspace is non-trivial. In this paper, we present our exploration of how to use 3D graphics techniques to create realistic annotations with acceptable frame rates. We discuss the pros and cons of several techniques and detail our hybrid solution.

References

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Card, S. K., Hong, L., Mackinlay, J., and Chi, E. H. 3Book: A Scalable 3D Virtual Book. Proc. CHI'04 Conference Compan-ion, 1095--1098.
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Card, S. K., Robertson, G. G., and York, W. The WebBook and the Web Forager: An Information Workspace for the World-Wide Web. Proc. CHI'96, 111--117.
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Chi, E. H., Hong, L., Heiser, J., and Card, S. K. eBooks with Indexes that Reorganize Conceptually. Proc. CHI'04 Conference Companion, 1223--1226.
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Chi, E. H., Hong, L., Gumbrecht, M., and Card, S. K. ScentHighlights: Highlighting Conceptually-Related Sentences During Reading. Proc. 10th International Conference on Intelligent User Interfaces, 272--274.
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Chu, Y.-C., Bainbridge, D., Jones, M., and Witten, I. H. Realistic Books: A Bizarre Homage to An Obsolete Medium? Proc. 2004 Joint ACM/IEEE Conference on Digital Libraries, 78--86.
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FlipViewer. http://www.flipviewer.com, 2005.
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Marshall, C. Annotation: From Paper Books to Digital Library. Proc. 1997 ACM Digital Library, 131--140.
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Robertson, G., van Dantzich, M., Robbins, D., Czerwinski, M., Hinckley, K., Risden, K., Thiel, D., and Gorokhovsky, V. The Task Gallery: A 3D Window Manager. Proc. CHI'00, 494--501.
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Schilit, B., Golovchinsky, G., and Price, M. Beyond Paper: Supporting Active Reading with Free Form Digital Ink Annotations. Proc. CHI'98, 249--256.
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  • (2023)The current advances in the use of Virtual Reality technology in book publishingPublishing Research10.48130/PR-2023-00022:1(0-0)Online publication date: 2023
  • (2015)Real time non-rigid 3D surface tracking using particle filterComputer Vision and Image Understanding10.1016/j.cviu.2014.12.002133(51-65)Online publication date: Apr-2015
  • (2013)Designing for Digital ReadingSynthesis Lectures on Information Concepts, Retrieval, and Services10.2200/S00539ED1V01Y201310ICR0295:4(1-135)Online publication date: 24-Oct-2013
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cover image ACM Conferences
CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
April 2005
1358 pages
ISBN:1595930027
DOI:10.1145/1056808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 02 April 2005

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Author Tags

  1. 3D book
  2. annotation
  3. digital library
  4. user interface

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Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

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Cited By

View all
  • (2023)The current advances in the use of Virtual Reality technology in book publishingPublishing Research10.48130/PR-2023-00022:1(0-0)Online publication date: 2023
  • (2015)Real time non-rigid 3D surface tracking using particle filterComputer Vision and Image Understanding10.1016/j.cviu.2014.12.002133(51-65)Online publication date: Apr-2015
  • (2013)Designing for Digital ReadingSynthesis Lectures on Information Concepts, Retrieval, and Services10.2200/S00539ED1V01Y201310ICR0295:4(1-135)Online publication date: 24-Oct-2013
  • (2013)Mobile haptic e-book system to support 3D immersive reading in ubiquitous environmentsACM Transactions on Multimedia Computing, Communications, and Applications10.1145/2501643.25016499:4(1-20)Online publication date: 19-Aug-2013
  • (2011)Augmented he-bookProceedings of the Second international conference on Autonomous and intelligent systems10.5555/2026956.2026992(321-330)Online publication date: 22-Jun-2011
  • (2011)HE-book: A prototype haptic interface for immersive e-book reading experience2011 IEEE World Haptics Conference10.1109/WHC.2011.5945514(367-371)Online publication date: Jun-2011
  • (2010)The Three Dimensions of Book Evolution in Ubiquitous Computing AgeProceedings of the 2010 IEEE International Conference on Sensor Networks, Ubiquitous, and Trustworthy Computing10.1109/SUTC.2010.50(374-378)Online publication date: 7-Jun-2010
  • (2008)BookisheetProceedings of the 10th international conference on Ubiquitous computing10.1145/1409635.1409684(360-369)Online publication date: 21-Sep-2008
  • (2008)The design of a mixed-reality bookProceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality10.1109/ISMAR.2008.4637333(99-102)Online publication date: 15-Sep-2008
  • (2008)Knowledge Assessment for Annotation Techniques on Medical eLearning ObjectsProceedings of the 2008 21st IEEE International Symposium on Computer-Based Medical Systems10.1109/CBMS.2008.122(379-384)Online publication date: 17-Jun-2008
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