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A gesture-based american sign language game for deaf children

Published:02 April 2005Publication History

ABSTRACT

We present a system designed to facilitate language development in deaf children. The children interact with a computer game using American Sign Language (ASL). The system consists of three parts: an ASL (gesture) recognition engine; an interactive, game-based interface; and an evaluation system. Using interactive, user-centered design and the results of two Wizard-of-Oz studies at Atlanta Area School for the Deaf, we present some unique insights into the spatial organization of interfaces for deaf children.

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  1. A gesture-based american sign language game for deaf children

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            cover image ACM Conferences
            CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
            April 2005
            1358 pages
            ISBN:1595930027
            DOI:10.1145/1056808

            Copyright © 2005 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 2 April 2005

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