skip to main content
10.1145/1056808.1057088acmconferencesArticle/Chapter ViewAbstractPublication PageschiConference Proceedingsconference-collections
Article

Rapid user centered design techniques: challenges and solutions

Published: 02 April 2005 Publication History

Abstract

This SIG provides a forum for discussing how user-centered methods, including methods like Contextual Design that include field data gathering, can be modified to support short development time frames and organizations using rapid development methodologies. We share ideas for how to get field data into the fast-paced development process, discuss the tradeoffs that can reasonably be made, and talk about techniques for working closely with developers so they value the influx of customer field data. We start by sharing our experiences, and then lead participants through discussions of their key challenges to generate solutions. We record our collective knowledge for the CHI community.

Cited By

View all
  • (2022)Selecting the Appropriate Persona Creation MethodData-Driven Personas10.1007/978-3-031-02231-9_10(239-259)Online publication date: 8-Mar-2022
  • (2020)How Does Personification Impact Ad Performance and Empathy? An Experiment with Online AdvertisingInternational Journal of Human–Computer Interaction10.1080/10447318.2020.180924637:2(141-155)Online publication date: 26-Aug-2020
  • (2018)Early Incremental User Testing Design Approach Validation for Satellite Command Center’s ApplicationHuman-Centered Software Engineering10.1007/978-3-030-05909-5_19(311-318)Online publication date: 31-Dec-2018
  • Show More Cited By

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Conferences
CHI EA '05: CHI '05 Extended Abstracts on Human Factors in Computing Systems
April 2005
1358 pages
ISBN:1595930027
DOI:10.1145/1056808
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Sponsors

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 02 April 2005

Permissions

Request permissions for this article.

Check for updates

Author Tags

  1. customer-centered design
  2. user-centered design

Qualifiers

  • Article

Conference

CHI05
Sponsor:

Acceptance Rates

Overall Acceptance Rate 6,164 of 23,696 submissions, 26%

Upcoming Conference

CHI 2025
ACM CHI Conference on Human Factors in Computing Systems
April 26 - May 1, 2025
Yokohama , Japan

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)12
  • Downloads (Last 6 weeks)0
Reflects downloads up to 19 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2022)Selecting the Appropriate Persona Creation MethodData-Driven Personas10.1007/978-3-031-02231-9_10(239-259)Online publication date: 8-Mar-2022
  • (2020)How Does Personification Impact Ad Performance and Empathy? An Experiment with Online AdvertisingInternational Journal of Human–Computer Interaction10.1080/10447318.2020.180924637:2(141-155)Online publication date: 26-Aug-2020
  • (2018)Early Incremental User Testing Design Approach Validation for Satellite Command Center’s ApplicationHuman-Centered Software Engineering10.1007/978-3-030-05909-5_19(311-318)Online publication date: 31-Dec-2018
  • (2011)Orchestration of ux methods as critical success factor in large scale software developmentsCHI '11 Extended Abstracts on Human Factors in Computing Systems10.1145/1979742.1979680(851-862)Online publication date: 7-May-2011
  • (2006)Participatory design of learning media: Designing educational computer games with and for teenagersInteractive Technology and Smart Education10.1108/174156506800000683:4(275-291)Online publication date: Nov-2006

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media