skip to main content
10.1145/1094562.1094566acmotherconferencesArticle/Chapter ViewAbstractPublication PagesccConference Proceedingsconference-collections
Article

A manifesto for the performative development of ubiquitous media

Published: 20 August 2005 Publication History

Abstract

This paper addresses design agendas in Human-Computer Interaction and neighbouring fields motivated by the mixing of areas that were mostly kept separate until recently, such as media studies, performing arts, computing, and ubiquitous or tangible interfaces. Referring to new developments in this interdisciplinary research area, and moving from three specific design cases, this paper proposes a critical design agenda that pragmatically joins: concepts from media studies, tangible or ubiquitous media design concerns, anthropological perspectives to performance and practices of theatre performance.

References

[1]
Acconci, V. Some Grounds for art as a political model. (1981) In: Sobel, D., Andera, M., Kwinter, S. & Acconci, V., Vito Acconci: Acts of Architectures, Milwaukee Art Museum, 19--25, 2001.]]
[2]
Barba, E. The Paper Canoe: a Guide to Theatre Anthropology, Routledge, London (1995, 2002).]]
[3]
Barba, E. & Savarese, N. The Secret Art of the Performer, a dictionary of theatre anthropology, Routledge, England, 1999.]]
[4]
Bell, A. The Language of News Media, Oxford: Basil Blackwell, 1991.]]
[5]
Binder, T., De Michelis, G., Gervautz, M., Jacucci, G., Matkovic, K., Psik, T. & Wagner, I. Supporting Configurability in a Tangibly Augmented Environment for Design Students, In: Special Issue on Tangible Interfaces in Perspective, Personal and Ubi-quitous Computing, 8(5): 310--325, 2004.]]
[6]
Blythe, M., Overbeeke, K., Monk, A. & Wright, P. (eds) Funology: From Usability to Enjoyment. Kluwer Academic Publishers, 2003.]]
[7]
Boal, A. Theatre of the Oppressed, Pluto Press, 2000.]]
[8]
Bordwell, D. and Thompson, K. Film Art: An introduction, Mc Graw Hill, 2004.]]
[9]
Brandt, E. and Messeter, J. Facilitating Collaboration through Design Games. Proceedings PDC 2004, 2004.]]
[10]
Chalmers, M., Galani, A., Seamful Interleaving: Heterogeneity in the Design and Theory of Interactive Systems. In Proc. of ACM DIS 2004. ACM Press, New York, NY, 2004, 243--252.]]
[11]
Dourish, P. Where the action is: the foundations of embodied interaction. MIT Press, 2001.]]
[12]
Foucault, M. Language, Counter-Memory, Practice, Basil Blackwell, Oxford, 1977. (First published: Paris, 1969).]]
[13]
Forlizzi, J., Battarbee, K., Understanding Experience in Interactive Systems. In: Proceedings of the 2004 conference on Designing interactive systems. ACM Press. Pp 261--268.]]
[14]
Frow, J. Intertextuality and Ontology, in: J. Still and M. Worton (eds), Intertextuality. Theories and Practices, Manchester University Press, 1990, 45--55.]]
[15]
Geertz, C. Making Experiences Authoring Selves. In: {29}.]]
[16]
Gledhill, C. Rethinking Genre, in C. Gledhill and L. Williams (eds), Reinventing Film Studies, London: Arnold, 2000.]]
[17]
Hallnäs, L., Redström, J. From Use to Presence; On the Expressions and Aesthetics of Everyday Computational Things. In ACM Transactions on Computer-Human Interaction (ToCHI), Vol. 9, No. 2, June 2002, ACM Press, 106--124.]]
[18]
Iacucci, G., Iacucci, C., & Kuutti, K. Imagining and experiencing in design, the role of perform-ances. In Second Nordic Conference on Human-Computer Interaction, (Aarhus, Denmark, 2002), ACM Press, 2002, 167--176.]]
[19]
Iacucci G., Kela, J. & Pehkonen, P. Computational Support to Record and Re-experience Visits, Personal and Ubiquitous Computing, 8(2): 100--109, 2004.]]
[20]
Jacucci, C., Pain, H. & Lee, J. Practices of Media Co-Authoring in a Responsive Physical Environment. In: T. McEwan, D. Benyon and J. Gulliksen (eds), People and Computers XIX - The Bigger Picture, Proceedings of the 19th British HCI Conference, Springer-Verlag, 2005.]]
[21]
Johnstone, K. Impro: Improvisation and the Theatre. Theatre Arts Books, 1989.]]
[22]
Jordan, P. W. Designing Pleasurable Products. Taylor & Francis. London, 2000.]]
[23]
Laurel, B. Computers as Theatre. Addison-Wesley, 1993.]]
[24]
Morch, A., Engen, B., Asand, H-R, H. The Wrokplace as a Learning Laboratory: the winding road to e-learning in a Norwegian service company. Proceedings PDC 2004: 142--151, 2004.]]
[25]
Schieffelin, E. Problematizing Performance. In: Hughes-Freeland, F. (ed). Ritual, Performance, Media. Routledge, London, 194--207, 1997.]]
[26]
Shaw, J. & Weibel, P. Future Cinema: The Cinematic Imaginary after Film. Cambridge, Massachusetts. The MIT Press, 2003.]]
[27]
Turner, V. From Ritual to Theatre, the human Seriousness of Play, PAJ Publications, 1982.]]
[28]
Turner, V. Dewey, Dilthey and Drama: An essay in the anthropology of experience. In Turner, V. & Bruner, E. M. (eds). The Anthropology of Experience, Urbana and Chicago. University of Illinois Press, 33--42, 1986.]]
[29]
Turner, V. & Bruner, E. M. (eds). The Anthropology of Experience, Urbana and Chicago. University of Illinois Press, 33--42, 1986.]]
[30]
Turner, V. The Anthropology of Performance. Performing Arts Journal Publications, New York, 1987.]]
[31]
Wilson, S. Information Arts, Intersection of Art, Science, and Technology. The MIT Press, Cambridge, Massachusetts, 2002.]]

Cited By

View all

Recommendations

Comments

Information & Contributors

Information

Published In

cover image ACM Other conferences
CC '05: Proceedings of the 4th decennial conference on Critical computing: between sense and sensibility
August 2005
218 pages
ISBN:1595932038
DOI:10.1145/1094562
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

Publisher

Association for Computing Machinery

New York, NY, United States

Publication History

Published: 20 August 2005

Permissions

Request permissions for this article.

Check for updates

Qualifiers

  • Article

Conference

Aarhus05

Contributors

Other Metrics

Bibliometrics & Citations

Bibliometrics

Article Metrics

  • Downloads (Last 12 months)9
  • Downloads (Last 6 weeks)0
Reflects downloads up to 18 Feb 2025

Other Metrics

Citations

Cited By

View all
  • (2016)Acting with TechnologyProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858344(864-875)Online publication date: 7-May-2016
  • (2016)Interweaving place and story in a location-based audio dramaPersonal and Ubiquitous Computing10.1007/s00779-016-0908-x20:2(245-260)Online publication date: 1-Apr-2016
  • (2016)What Exactly Is Performance?Performative Experience Design10.1007/978-3-319-28395-1_3(45-79)Online publication date: 26-Feb-2016
  • (2015)Building Socially Embedded Technologies: Implications About DesignDesigning Socially Embedded Technologies in the Real-World10.1007/978-1-4471-6720-4_11(217-270)Online publication date: 2015
  • (2014)Understanding audience participation in an interactive theater performanceProceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, Fast, Foundational10.1145/2639189.2641213(608-617)Online publication date: 26-Oct-2014
  • (2014)Understanding performative interactions in public settingsPersonal and Ubiquitous Computing10.1007/s00779-014-0819-718:7(1545-1549)Online publication date: 1-Oct-2014
  • (2014)Performative technologies for heritage site regenerationPersonal and Ubiquitous Computing10.1007/s00779-014-0766-318:7(1631-1650)Online publication date: 1-Oct-2014
  • (2014)From interaction to performance with public displaysPersonal and Ubiquitous Computing10.1007/s00779-014-0764-518:7(1617-1629)Online publication date: 1-Oct-2014
  • (2014)NightingalleryPersonal and Ubiquitous Computing10.1007/s00779-014-0763-618:7(1583-1600)Online publication date: 1-Oct-2014
  • (2014)Symbiotic Interaction: A Critical Definition and Comparison to other Human-Computer ParadigmsSymbiotic Interaction10.1007/978-3-319-13500-7_1(3-20)Online publication date: 6-Dec-2014
  • Show More Cited By

View Options

Login options

View options

PDF

View or Download as a PDF file.

PDF

eReader

View online with eReader.

eReader

Figures

Tables

Media

Share

Share

Share this Publication link

Share on social media