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Supporting interaction in augmented reality in the presence of uncertain spatial knowledge

Published: 23 October 2005 Publication History

Abstract

A significant problem encountered when building Augmented Reality (AR) systems is that all spatial knowledge about the world has uncertainty associated with it. This uncertainty manifests itself as registration errors between the graphics and the physical world, and ambiguity in user interaction. In this paper, we show how estimates of the registration error can be leveraged to support predictable selection in the presence of uncertain 3D knowledge. These ideas are demonstrated in osgAR, an extension to OpenSceneGraph with explicit support for uncertainty in the 3D transformations. The osgAR runtime propagates this uncertainty throughout the scene graph to compute robust estimates of the probable location of all entities in the system from the user's viewpoint, in real-time. We discuss the implementation of selection in osgAR, and the issues that must be addressed when creating interaction techniques in such a system.

References

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Enylton Machado Coelho, Blair MacIntyre, and Simon Julier. osgAR: A scenegraph with uncertain transformations. In Procedings of the Third International Symposium on Mixed and Augmented Reality (ISMAR 2004), pages 6--15, November 2-5 2004.
[2]
Steven Feiner, Blair MacIntyre, Tobias Hollerer, and Anthony Webster. A Touring Machine: Prototyping 3D mobile augmented reality systems for exploring the urban environment. Personal Technologies, 1(4):208--217, 1997.
[3]
Open Scene Graph. http://www.openscenegraph.org.
[4]
Ed Kaiser, Alex Olwal, David McGee, Hrvoje Benko, Andrea Corradini, Xiaoguang Li, Steven Feiner, and Phill Cohen. Mutual dissambiguation of 3d multimodal interaction in augmented and virtual reality. In Proceedings of The Fifth International Conference on Multimodal Interfaces (ICMI 2003), pages 12--19, November 5-7 2003.
[5]
Alex Olwal, Hrvoje Benko, and Steven Feiner. Senseshapes: Using statistical geometry for object selection in a multimodal augmented reality system. In Proceedings of The Second IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2003), pages 300--301, October 7-10 2003.
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Wayne Piekarski and Bruce Thomas. Augmented reality working planes: A foundation for action and construction at a distance. In Proceedings of the International Symposium on Mixed and Augmented Reality (ISMAR 2004), November 2004.
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Godfried T. Toussaint. A simple linear algorithm for intersecting convex polygons. The Visual Computer, 1:118--123, 1985.

Cited By

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  • (2024)ARAS: LLM-Supported Augmented Reality Assistance System for Pancreatic SurgeryCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/3675094.3677543(176-180)Online publication date: 5-Oct-2024
  • (2023) The Sacra Infermeria —a focus group evaluation of an augmented reality cultural heritage experience New Review of Hypermedia and Multimedia10.1080/13614568.2022.215032428:3-4(143-171)Online publication date: 19-Jan-2023
  • (2011)The Argon AR Web Browser and standards-based AR application environmentProceedings of the 2011 10th IEEE International Symposium on Mixed and Augmented Reality10.1109/ISMAR.2011.6092371(65-74)Online publication date: 26-Oct-2011
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cover image ACM Conferences
UIST '05: Proceedings of the 18th annual ACM symposium on User interface software and technology
October 2005
270 pages
ISBN:1595932712
DOI:10.1145/1095034
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 23 October 2005

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Author Tags

  1. 3D user interaction
  2. augmented reality
  3. registration error
  4. uncertainty

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UIST05

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UIST '05 Paper Acceptance Rate 31 of 159 submissions, 19%;
Overall Acceptance Rate 561 of 2,567 submissions, 22%

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Cited By

View all
  • (2024)ARAS: LLM-Supported Augmented Reality Assistance System for Pancreatic SurgeryCompanion of the 2024 on ACM International Joint Conference on Pervasive and Ubiquitous Computing10.1145/3675094.3677543(176-180)Online publication date: 5-Oct-2024
  • (2023) The Sacra Infermeria —a focus group evaluation of an augmented reality cultural heritage experience New Review of Hypermedia and Multimedia10.1080/13614568.2022.215032428:3-4(143-171)Online publication date: 19-Jan-2023
  • (2011)The Argon AR Web Browser and standards-based AR application environmentProceedings of the 2011 10th IEEE International Symposium on Mixed and Augmented Reality10.1109/ISMAR.2011.6092371(65-74)Online publication date: 26-Oct-2011
  • (2008)Uncertainty Boundaries for Complex Objects in Augmented Reality2008 IEEE Virtual Reality Conference10.1109/VR.2008.4480784(247-248)Online publication date: Mar-2008

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