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Art and technology in interface devices

Published: 07 November 2005 Publication History

Abstract

This paper presents work carried out for a project to develop interface devices for haptics that includes finger/hand manipulation, locomotion. It is well known that sense of touch is inevitable for understanding the real world. The last decade has seen significant advance in development of haptic interface. However, methods for implementation of haptic devices are still in try-and-error. Compared to visual and auditory displays, haptic display has not been used in everyday life. In order to overcome this limitation, we have been exhibiting the interface devices as art work. This paper introduces issues and solutions in haptic device through 18-years history of our research activities.

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  • (2014)Haptic Exploratory Interactions in Foot Reflexology Practice from the Practitioners' Perspectives2014 5th International Conference on Intelligent Systems, Modelling and Simulation10.1109/ISMS.2014.91(496-501)Online publication date: Jan-2014
  • (2013)Flying head: A head-synchronization mechanism for flying telepresence2013 23rd International Conference on Artificial Reality and Telexistence (ICAT)10.1109/ICAT.2013.6728902(28-34)Online publication date: Dec-2013
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cover image ACM Conferences
VRST '05: Proceedings of the ACM symposium on Virtual reality software and technology
November 2005
270 pages
ISBN:1595930981
DOI:10.1145/1101616
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 November 2005

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Author Tags

  1. embodied sensation
  2. haptics
  3. interface device

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Cited By

View all
  • (2018)"It's like holding a human heart"AI & Society10.1007/s00146-017-0752-133:4(599-619)Online publication date: 1-Nov-2018
  • (2014)Haptic Exploratory Interactions in Foot Reflexology Practice from the Practitioners' Perspectives2014 5th International Conference on Intelligent Systems, Modelling and Simulation10.1109/ISMS.2014.91(496-501)Online publication date: Jan-2014
  • (2013)Flying head: A head-synchronization mechanism for flying telepresence2013 23rd International Conference on Artificial Reality and Telexistence (ICAT)10.1109/ICAT.2013.6728902(28-34)Online publication date: Dec-2013
  • (2011)Design, Test and Experimental Validation of a VR Treadmill Walking Compensation DeviceTechnological Innovation for Sustainability10.1007/978-3-642-19170-1_44(402-409)Online publication date: 2011
  • (2007)Pillows as adaptive interfaces in ambient environmentsProceedings of the international workshop on Human-centered multimedia10.1145/1290128.1290131(3-12)Online publication date: 28-Sep-2007
  • (2007)PillowTalkProceedings of the 1st international conference on Tangible and embedded interaction10.1145/1226969.1226975(23-30)Online publication date: 15-Feb-2007
  • (2007)Usability und DesignKompendium Medieninformatik10.1007/978-3-540-36630-0_5(245-302)Online publication date: 2007
  • (2006)Analysis and Optimal Design of a New 6 DOF Parallel Type Haptic Device2006 IEEE/RSJ International Conference on Intelligent Robots and Systems10.1109/IROS.2006.282255(460-465)Online publication date: Oct-2006

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