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Towards keyboard independent touch typing in VR

Published: 07 November 2005 Publication History

Abstract

A new hand- or finger-mounted data input device, called KITTY, is presented. KITTY is designed for keyboard independent touch typing and supports traditional touch-typing skills as a method for alphanumeric data input. This glove-type device provides an ultra-portable solution for ``quiet'' data input into portable computer systems and full freedom of movement in mobile VR and AR environments. The KITTY design follows the concept of the column and row layout found on traditional keyboards, allowing users to draw from existing touch typing skills, easing the required training time.

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Cited By

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  • (2024)TipTopTyping: A Thumb-to-Finger Text Input Method and Character Layout Optimized for Mobile Spatial ComputingProceedings of Mensch und Computer 202410.1145/3670653.3670669(196-206)Online publication date: 1-Sep-2024
  • (2024)Supporting Text Entry in Virtual Reality with Large Language Models2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00073(524-534)Online publication date: 16-Mar-2024
  • (2023)A Comparative Study of the Typing Performance of Two Mid-Air Text Input Methods in Virtual EnvironmentsSensors10.3390/s2315698823:15(6988)Online publication date: 6-Aug-2023
  • Show More Cited By

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cover image ACM Conferences
VRST '05: Proceedings of the ACM symposium on Virtual reality software and technology
November 2005
270 pages
ISBN:1595930981
DOI:10.1145/1101616
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Publication History

Published: 07 November 2005

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Author Tags

  1. glove input
  2. interaction techniques
  3. keyboard independent touch-typing
  4. wearable devices for augmented reality

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Cited By

View all
  • (2024)TipTopTyping: A Thumb-to-Finger Text Input Method and Character Layout Optimized for Mobile Spatial ComputingProceedings of Mensch und Computer 202410.1145/3670653.3670669(196-206)Online publication date: 1-Sep-2024
  • (2024)Supporting Text Entry in Virtual Reality with Large Language Models2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR)10.1109/VR58804.2024.00073(524-534)Online publication date: 16-Mar-2024
  • (2023)A Comparative Study of the Typing Performance of Two Mid-Air Text Input Methods in Virtual EnvironmentsSensors10.3390/s2315698823:15(6988)Online publication date: 6-Aug-2023
  • (2023)Does One Keyboard Fit All? Comparison and Evaluation of Device-Free Augmented Reality Keyboard DesignsProceedings of the 29th ACM Symposium on Virtual Reality Software and Technology10.1145/3611659.3615692(1-11)Online publication date: 9-Oct-2023
  • (2023)PrinTypeProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/35694916:4(1-31)Online publication date: 11-Jan-2023
  • (2022)TapGazer: Text Entry with Finger Tapping and Gaze-directed Word SelectionProceedings of the 2022 CHI Conference on Human Factors in Computing Systems10.1145/3491102.3501838(1-16)Online publication date: 29-Apr-2022
  • (2022)A Look Behind the Curtain: Exploring the Limits of Gaze TypingInformation Systems and Neuroscience10.1007/978-3-031-13064-9_26(251-259)Online publication date: 3-Dec-2022
  • (2021)Investigating the Performance of Gesture-Based Input for Mid-Air Text Entry in a Virtual Environment: A Comparison of Hand-Up versus Hand-Down PosturesSensors10.3390/s2105158221:5(1582)Online publication date: 24-Feb-2021
  • (2021)Retargeted Self-Haptics for Increased Immersion in VR without InstrumentationThe 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3472749.3474810(1109-1121)Online publication date: 10-Oct-2021
  • (2021)Exploring Button Designs for Mid-air Interaction in Virtual Reality: A Hexa-metric Evaluation of Key Representations and Multi-modal CuesProceedings of the ACM on Human-Computer Interaction10.1145/34571415:EICS(1-26)Online publication date: 29-May-2021
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