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Measuring the difficulty of steering through corners

Published: 22 April 2006 Publication History

Abstract

The steering law is intended to predict the performance of cursor manipulations in user interfaces, but the law has been verified for only a few path shapes and should be verified for more if it is to be generalized. This study extends the steering law to paths with corners. Two experiments compare the movement times of negotiating paths with corners to straight paths with the same width and movement amplitude. The experimental results show a significant effect on the movement times due to the corners, extending far into the legs of the path's corner. Modeling the results using resource theory, a cognitive theory for divided attention, suggests that steering through corners is two simultaneous tasks: steering along the legs of the corner and aiming at the corner.

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  • (2024)The Effect of Latency on Movement Time in Path-steeringProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642316(1-19)Online publication date: 11-May-2024
  • (2024)Better Definition and Calculation of Throughput and Effective Parameters for Steering to Account for Subjective Speed-accuracy TradeoffsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642084(1-18)Online publication date: 11-May-2024
  • (2023)Evaluating the Applicability of GUI-based Steering Laws to Virtual Reality Car Driving: A Case of Width-Changing PathsProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638418(316-323)Online publication date: 2-Dec-2023
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    cover image ACM Conferences
    CHI '06: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
    April 2006
    1353 pages
    ISBN:1595933727
    DOI:10.1145/1124772
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Publication History

    Published: 22 April 2006

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    Author Tags

    1. Fitts' law
    2. gesturing
    3. menu navigation
    4. steering law

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    CHI06: CHI 2006 Conference on Human Factors in Computing Systems
    April 22 - 27, 2006
    Québec, Montréal, Canada

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    Cited By

    View all
    • (2024)The Effect of Latency on Movement Time in Path-steeringProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642316(1-19)Online publication date: 11-May-2024
    • (2024)Better Definition and Calculation of Throughput and Effective Parameters for Steering to Account for Subjective Speed-accuracy TradeoffsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642084(1-18)Online publication date: 11-May-2024
    • (2023)Evaluating the Applicability of GUI-based Steering Laws to Virtual Reality Car Driving: A Case of Width-Changing PathsProceedings of the 35th Australian Computer-Human Interaction Conference10.1145/3638380.3638418(316-323)Online publication date: 2-Dec-2023
    • (2023)Evaluating the Applicability of GUI-Based Steering Laws to VR Car Driving: A Case of Curved Constrained PathsProceedings of the ACM on Human-Computer Interaction10.1145/36264667:ISS(93-113)Online publication date: 1-Nov-2023
    • (2023)Predicting Success Rates in Steering Through Linear and Circular Paths by the Servo-Gaussian ModelInternational Journal of Human–Computer Interaction10.1080/10447318.2023.221222140:16(4300-4318)Online publication date: 18-May-2023
    • (2023)Advanced Investigation of Steering Performance with Error-Accepting DelaysInternational Journal of Human–Computer Interaction10.1080/10447318.2023.219258640:14(3622-3635)Online publication date: 3-Apr-2023
    • (2023)A Comparison of Finger, Stylus and Mouse in Trajectory Tracing Task Execution on Touchscreen Mobile DevicesHuman-Computer Interaction10.1007/978-3-031-35596-7_28(433-449)Online publication date: 9-Jul-2023
    • (2022)The Effectiveness of Path-Segmentation for Modeling Lasso Times in Width-Varying PathsProceedings of the ACM on Human-Computer Interaction10.1145/35677376:ISS(640-659)Online publication date: 14-Nov-2022
    • (2022)Optimal Feedback Control for Modeling Human–Computer InteractionACM Transactions on Computer-Human Interaction10.1145/352412229:6(1-70)Online publication date: 16-Nov-2022
    • (2021)Variance and Distribution Models for Steering TasksThe 34th Annual ACM Symposium on User Interface Software and Technology10.1145/3472749.3474811(1122-1143)Online publication date: 10-Oct-2021
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