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MagicWords: a programmable learning toy

Published: 07 June 2006 Publication History

Abstract

This paper presents a design and technology demonstration that illustrates: (1) how high-level behaviours expressed as contextual words can be used for visual programming of graphical characters, and (2) the possible application of this programming technique to a language learning software toy.

References

[1]
Bruner, J. På väg mot en undervisningsteori. Lund: Bröderna Ekstands Tryckeri, Swedish edition, 1971. (English title: Toward a Theory of Instruction.)
[2]
Guzdial, M., Rose, K. Squeak --- Open Personal Computing and Multimedia. Prentice Hall, 2002.
[3]
Maloney, J., Burd, L., Kafai, Y., Rusk, N. Silverman, B., Resnick, M. Scratch: A Sneak Preview. Second International Conference on Creating, Connecting and Collaborating through Computing (C5'04), 2004.
[4]
McCloud, S. Understanding Comics. New York: HarperCollins Publishers, 1993.
[5]
The National Council of Teachers of English: The Whole Language Umbrella (WLU) Network. http://www.ncte.org/groups/wlu (March 2006)
[6]
Tholander, J., Kahn, K., Jansson, C-G. Real Programming of an Adventure Game by an 8 year old. ICLS 2002. Lawrence Erlbaum Associates, 2002.

Cited By

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  • (2007)How preschool children used a behaviour-based programming toolProceedings of the 6th international conference on Interaction design and children10.1145/1297277.1297308(149-152)Online publication date: 6-Jun-2007

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cover image ACM Other conferences
IDC '06: Proceedings of the 2006 conference on Interaction design and children
June 2006
172 pages
ISBN:9781450378086
DOI:10.1145/1139073
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 June 2006

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Author Tags

  1. children
  2. language learning
  3. reading
  4. visual programming

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IDC06

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Overall Acceptance Rate 172 of 578 submissions, 30%

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Cited By

View all
  • (2007)How preschool children used a behaviour-based programming toolProceedings of the 6th international conference on Interaction design and children10.1145/1297277.1297308(149-152)Online publication date: 6-Jun-2007

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