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CarettaKids: a system for supporting children's face-to-face collaborative learning by integrating personal and shared spaces

Published: 07 June 2006 Publication History

Abstract

We developed a new system called CarettaKids that supports face-to-face collaborative learning by children. CarettaKids uses a sensing board based on the Radio Frequency Identification (RFID) technology to support collaboration in a shared space, and the Personal Digital Assistant (PDA) device to support activity in personal spaces. We also introduced this system into an actual classroom environment to evaluate its performance in support for children's collaborative learning, by analyzing the childrens' interaction. As a result, we have confirmed that CarettaKids's feature of transition between two spaces, makes it possible for children to reflect on problems detected in the shared space so as to find solutions in their respective personal space, and to engage in an active exchange of opinions in the shared space, based on ideas generated from personal-space learning.

References

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Jordan, B., and Henderson, B. Interaction Analysis: Foundations and practice. The Journal of the Learning Sciences, 4(1), 39--103, 1995.
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Stewart, B., Bederson, B., and Druin, A. Single Display Groupware: A Model for Co-present Collaboration. In Proceedings of CHI'99 (Pittsburgh. PA, April, 1999), ACM Press, 286--293.
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Sugimoto, M., Kusunoki, F., and Hashizume, H. E2board: An Electronically Enhanced Board for Games and Group Activity Support. In Proceedings of the International Conference on Affective Human Factors Design (Singapore, June, 2001), 238--245.
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Sugimoto, M., Hosoi, K., Hashizume, H. Caretta: A System for Supporting Face-to-Face Collaboration by Integrating Personal and Shared Spaces. In Proceedings of ACM CHI2004 (Vienna, Austria, April, 2004), ACM Press, 41--48.
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Sugimoto, M., Kusunoki, F., Inagaki, S., Yamaguchi, E.: Enhancing Externalization and Reflection by Integrating Personal and Shared Workspaces. In Proceedings of 9th European Conference on Computer Supported Cooperative Work (ECSCW2005) (Paris, France, September, 2005), 117--119.

Cited By

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  • (2023)Examining Technology Use and Evaluation in Computer-Supported Collaborative Learning: A Systematic ReviewLearning, Design, and Technology10.1007/978-3-319-17461-7_164(4059-4083)Online publication date: 15-Oct-2023
  • (2021)Examining Technology Use and Evaluation in Computer-Supported Collaborative Learning: A Systematic ReviewLearning, Design, and Technology10.1007/978-3-319-17727-4_164-1(1-25)Online publication date: 11-Mar-2021
  • (2011)Combining Location Tracking and RFID Tagging toward an Improved Research InfrastructureHandbook of Research on Mobility and Computing10.4018/978-1-60960-042-6.ch030(459-471)Online publication date: 2011
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  1. CarettaKids: a system for supporting children's face-to-face collaborative learning by integrating personal and shared spaces

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        cover image ACM Other conferences
        IDC '06: Proceedings of the 2006 conference on Interaction design and children
        June 2006
        172 pages
        ISBN:9781450378086
        DOI:10.1145/1139073
        Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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        Association for Computing Machinery

        New York, NY, United States

        Publication History

        Published: 07 June 2006

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        Author Tags

        1. PDA
        2. RFID
        3. face-to-face collaboration
        4. interaction analysis
        5. personal and shared spaces

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        Overall Acceptance Rate 172 of 578 submissions, 30%

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        Cited By

        View all
        • (2023)Examining Technology Use and Evaluation in Computer-Supported Collaborative Learning: A Systematic ReviewLearning, Design, and Technology10.1007/978-3-319-17461-7_164(4059-4083)Online publication date: 15-Oct-2023
        • (2021)Examining Technology Use and Evaluation in Computer-Supported Collaborative Learning: A Systematic ReviewLearning, Design, and Technology10.1007/978-3-319-17727-4_164-1(1-25)Online publication date: 11-Mar-2021
        • (2011)Combining Location Tracking and RFID Tagging toward an Improved Research InfrastructureHandbook of Research on Mobility and Computing10.4018/978-1-60960-042-6.ch030(459-471)Online publication date: 2011
        • (2010)Mr. Vetro: A Collective Simulation for teaching health scienceInternational Journal of Computer-Supported Collaborative Learning10.1007/s11412-010-9082-85:2(141-166)Online publication date: 30-Mar-2010
        • (2009)Development and Evaluation of a Digital Vegetation Interaction Game for ChildrenProceedings of the 8th International Conference on Entertainment Computing10.1007/978-3-642-04052-8_37(288-289)Online publication date: 30-Aug-2009
        • (2007)Fostering students' participation in face-to-face interactions and deepening their understanding by integrating personal and shared spacesProceedings of the 8th iternational conference on Computer supported collaborative learning10.5555/1599600.1599745(795-797)Online publication date: 16-Jul-2007
        • (2007)Investigating the educational effectiveness of multiplayer online games for childrenProceedings of the 6th international conference on Interaction design and children10.1145/1297277.1297284(29-36)Online publication date: 6-Jun-2007
        • (2007)What can Children Learn through Game-based Learning Systems?Proceedings of the The First IEEE International Workshop on Digital Game and Intelligent Toy Enhanced Learning10.1109/DIGITEL.2007.54(5-7)Online publication date: 26-Mar-2007

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