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Electronic/computational textiles and children's crafts

Published: 07 June 2006 Publication History

Abstract

An astonishing array of new technologies is currently effecting a revolution in the professional design of textile artifacts. This integration of electronics and computation into textiles likewise suggests new directions in the practice of children's crafts. In this paper, we present a classification scheme that we believe will prove useful in structuring exploration and discussion of new directions in children's textile-based crafts. Within the context of this classification scheme, we describe several projects in our lab (along with early pilot-testing efforts) that offer examples of how children can work with computationally enriched textiles. We conclude by describing several extremely exciting-but nonetheless plausible-scenarios for continued work in this area.

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Buechley, L., Elumeze, N., Dodson, C. and Eisenberg, M. Quilt Snaps: A Fabric Based Computational Construction Kit, in Proc. of IEEE Intl Workshop on Wireless and Mobile Technologies in Education (WMTE '05), Tokushima, Japan, November 2005.
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Gardner, M. Wheels, Life, and other Mathematical Amusements. W. H. Freeman, New York, NY, 1983.
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The Georgia Tech wearable motherboard. At: http://www.smartshirt.gatech.edu.
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Luthy, K., et al. Initial Development of a Portable Acoustic Array on a Large-Scale E-Textile Substrate, in Shur, M., et al. (eds). Electronics on Unconventional Substrates---Electrotextiles and Giant-Area Flexible Circuits. Proc. Materials Research Soc. (MRS), 736 (2002).
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McQuaid, M. (ed.) Extreme Textiles. Princeton Architectural Press, New York, 2005
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Natarajan, K., et al. Electrotextiles: Present and Future, in Shur, M., et al. (eds). Electronics on Unconventional Substrates---Electrotextiles and Giant-Area Flexible Circuits. Proc. Materials Research Soc. (MRS), 736 (2002).
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  • (2024)‹Making im Unterricht›MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung10.21240/mpaed/56/2024.02.14.X56(331-363)Online publication date: 14-Feb-2024
  • (2024)Programming Smart Objects: How Young Learners’ Programming Skills, Attitudes, and Perception Are InfluencedProceedings of the 2024 ACM SIGPLAN International Symposium on SPLASH-E10.1145/3689493.3689982(45-55)Online publication date: 17-Oct-2024
  • (2024)VRPaperCrafting: Exploring Child-Friendly Paper Crafting in Virtual Environments using Physical Proxies and Hand GesturesProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685379(1-13)Online publication date: 13-Oct-2024
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cover image ACM Other conferences
IDC '06: Proceedings of the 2006 conference on Interaction design and children
June 2006
172 pages
ISBN:9781450378086
DOI:10.1145/1139073
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 June 2006

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Author Tags

  1. computational crafts
  2. e-textiles
  3. electronic textiles
  4. wearable computing

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IDC06

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Overall Acceptance Rate 172 of 578 submissions, 30%

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Cited By

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  • (2024)‹Making im Unterricht›MedienPädagogik: Zeitschrift für Theorie und Praxis der Medienbildung10.21240/mpaed/56/2024.02.14.X56(331-363)Online publication date: 14-Feb-2024
  • (2024)Programming Smart Objects: How Young Learners’ Programming Skills, Attitudes, and Perception Are InfluencedProceedings of the 2024 ACM SIGPLAN International Symposium on SPLASH-E10.1145/3689493.3689982(45-55)Online publication date: 17-Oct-2024
  • (2024)VRPaperCrafting: Exploring Child-Friendly Paper Crafting in Virtual Environments using Physical Proxies and Hand GesturesProceedings of the 13th Nordic Conference on Human-Computer Interaction10.1145/3679318.3685379(1-13)Online publication date: 13-Oct-2024
  • (2024)Morphing Matter for Teens: Research Processes as a Template for Cross-Disciplinary ActivitiesProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3641956(1-20)Online publication date: 11-May-2024
  • (2023)A Chronology of Wearable E-Smart Textiles and the Issues to be Resolved for Take offウェアラブル・E-スマートテキスタイルの開発史から読み解く今後の開発課題 第三部 ウェアラブル・E-スマートテキスタイル(WEST)の年代記Sen'i Gakkaishi10.2115/fiber.79.P-5979:2(P-59-P-71)Online publication date: 2023
  • (2023)Empowering Creativity Through Children’s Assistive Design Workshops with OrthorigamiUniversal Access in Human-Computer Interaction10.1007/978-3-031-35681-0_9(137-153)Online publication date: 9-Jul-2023
  • (2022)Crafting to CodeCreativity as Progressive Pedagogy10.4018/978-1-7998-8287-9.ch005(88-106)Online publication date: 2022
  • (2021)Patching TextilesProceedings of the 13th Conference on Creativity and Cognition10.1145/3450741.3465265(1-11)Online publication date: 22-Jun-2021
  • (2021)The Matter of ToolsACM Transactions on Computer-Human Interaction10.1145/342677628:1(1-38)Online publication date: 1-Feb-2021
  • (2020)Development and Washing Reliability Testing of a Stretchable Circuit on Knit FabricApplied Sciences10.3390/app1024905710:24(9057)Online publication date: 18-Dec-2020
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