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Reading in the wild: sociable literacy in practice

Published: 07 June 2006 Publication History

Abstract

Online reading, especially among children, is an understudied phenomenon. Thus designers of digital libraries and pedagogic tools for children generally lack deep knowledge about how to shape reading experiences so that they will be attractive for young audiences. Without a nuanced picture of children as readers, we are unlikely to develop systems responsive to their needs and desires. Participatory design coupled with studies of prototypes in natural conditions may help us create experiences that contribute to proficient literacy practices among children 10 to 14 years old. Our participatory design processes revealed that children this age highly value sharing their experiences and that reading sociably can introduce new pleasures. The current study uses the Alph prototype to study how one small group of children responds to its sociable literacy features.

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cover image ACM Other conferences
IDC '06: Proceedings of the 2006 conference on Interaction design and children
June 2006
172 pages
ISBN:9781450378086
DOI:10.1145/1139073
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 07 June 2006

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Author Tags

  1. digital annotations
  2. participatory design
  3. sociable literacy

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  • (2024)EXPLORA: A teacher-apprentice methodology for eliciting natural child-computer interactionsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642070(1-11)Online publication date: 11-May-2024
  • (2016)Evaluating Engagement in ReadingProceedings of the The 15th International Conference on Interaction Design and Children10.1145/2930674.2930696(113-124)Online publication date: 21-Jun-2016
  • (2013)Let's talk about failuresCHI '13 Extended Abstracts on Human Factors in Computing Systems10.1145/2468356.2479646(3199-3202)Online publication date: 27-Apr-2013
  • (2013)Child-centered game development (CCGD)Personal and Ubiquitous Computing10.1007/s00779-012-0528-z17:8(1647-1661)Online publication date: 1-Dec-2013
  • (2012)Exploring children's 3DTV experienceProceedings of the 10th European Conference on Interactive TV and Video10.1145/2325616.2325641(125-134)Online publication date: 4-Jul-2012
  • (2012)Understanding reading experience to inform the design of ebooks for childrenProceedings of the 11th International Conference on Interaction Design and Children10.1145/2307096.2307143(272-275)Online publication date: 12-Jun-2012
  • (2011)Using probes to create child personas for gamesProceedings of the 8th International Conference on Advances in Computer Entertainment Technology10.1145/2071423.2071472(1-8)Online publication date: 8-Nov-2011
  • (2011)Opportunities and challenges when designing and developing with kids @ schoolProceedings of the 10th International Conference on Interaction Design and Children10.1145/1999030.1999078(264-267)Online publication date: 20-Jun-2011
  • (2009)"Now you need to laugh!"Proceedings of the International Conference on Advances in Computer Entertainment Technology10.1145/1690388.1690403(81-88)Online publication date: 29-Oct-2009
  • (2009)Exploring children's investigation of data outliersProceedings of the 8th International Conference on Interaction Design and Children10.1145/1551788.1551848(262-265)Online publication date: 3-Jun-2009
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