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Two-dimensional C++

Published:04 September 2006Publication History

ABSTRACT

The present visual language supports the imperative programming style and claims to improve program comprehension by resemblance. It can be characterized as follows: 1) Its scope is the static description of code, data and flow control as well as of the surrounding architecture including classes, components, modules, up to systems. 2) Its abstraction level is next to that of C++ including templates and the standard template library and allows straight-forward code generation. 3) The visualization is specified by editing boxes, bars, arrows and textual labels on a drawing area with relatively fixed editing positions. 4) The interface of the visualization is the drawing area itself, enabling further editing or navigating through the program by clicking on the bars, boxes and labels or by defining views via textual or topological queries. 5) The presentation of the visualization is by a (still hypothetical) wall-projection of the virtual drawing area.

References

  1. Reichardt, J. 2002. Method and System for Visual Programming. German Patent 199 07 328.Google ScholarGoogle Scholar

Index Terms

  1. Two-dimensional C++

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          • Published in

            cover image ACM Conferences
            SoftVis '06: Proceedings of the 2006 ACM symposium on Software visualization
            September 2006
            199 pages
            ISBN:1595934642
            DOI:10.1145/1148493

            Copyright © 2006 ACM

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            Association for Computing Machinery

            New York, NY, United States

            Publication History

            • Published: 4 September 2006

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